2014-10-29 01:08:55 -04:00
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/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "bgfx_p.h"
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#if BGFX_CONFIG_USE_OVR
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# include <OVR.h>
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# if BGFX_CONFIG_RENDERER_DIRECT3D9
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# define OVR_D3D_VERSION 9
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# include <OVR_D3D.h>
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# endif // BGFX_CONFIG_RENDERER_DIRECT3D9
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# if BGFX_CONFIG_RENDERER_DIRECT3D11
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# ifdef OVR_CAPI_D3D_h
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# undef OVR_CAPI_D3D_h
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# undef OVR_D3D_VERSION
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# endif // OVR_CAPI_D3D_h
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# define OVR_D3D_VERSION 11
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# include <OVR_D3D.h>
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# endif // BGFX_CONFIG_RENDERER_DIRECT3D11
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# if BGFX_CONFIG_RENDERER_OPENGL
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# include <OVR_GL.h>
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# endif // BGFX_CONFIG_RENDERER_OPENGL
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namespace bgfx
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{
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struct OVR
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{
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OVR();
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~OVR();
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bool isInitialized() const
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{
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return m_initialized;
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}
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bool isEnabled() const
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{
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return NULL != m_hmd;
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}
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2014-11-13 00:26:28 -05:00
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bool isDebug() const
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{
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return m_debug;
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}
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2014-10-29 01:08:55 -04:00
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void init();
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void shutdown();
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bool postReset(void* _nwh, ovrRenderAPIConfig* _config, bool _debug = false);
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2014-12-11 01:44:00 -05:00
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void postReset(const ovrTexture& _texture);
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2014-10-29 01:08:55 -04:00
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void preReset();
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bool swap();
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void recenter();
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void getEyePose(HMD& _hmd);
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void getSize(uint32_t& _width, uint32_t& _height) const
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{
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_width = m_rtSize.w;
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_height = m_rtSize.h;
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}
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ovrHmd m_hmd;
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ovrFrameTiming m_timing;
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ovrEyeRenderDesc m_erd[2];
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ovrRecti m_rect[2];
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ovrPosef m_pose[2];
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ovrTexture m_texture[2];
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ovrSizei m_rtSize;
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bool m_warning;
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bool m_initialized;
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2014-11-13 00:26:28 -05:00
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bool m_debug;
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2014-10-29 01:08:55 -04:00
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};
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} // namespace bgfx
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#else
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namespace bgfx
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{
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struct OVR
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{
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OVR()
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{
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}
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~OVR()
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{
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}
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void init()
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{
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}
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void shutdown()
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{
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}
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bool isInitialized() const
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{
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return false;
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}
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bool isEnabled() const
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{
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return false;
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}
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2014-11-13 00:26:28 -05:00
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bool isDebug() const
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{
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return false;
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}
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2014-10-29 01:08:55 -04:00
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bool swap()
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{
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return false;
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}
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void recenter()
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{
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}
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void getEyePose(HMD& _hmd)
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{
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_hmd.width = 0;
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_hmd.height = 0;
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}
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void getSize(uint32_t& _width, uint32_t& _height) const
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{
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_width = 0;
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_height = 0;
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}
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};
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} // namespace bgfx
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#endif // BGFX_CONFIG_USE_OVR
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