mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 09:08:22 -05:00
16 lines
485 B
Text
16 lines
485 B
Text
|
uniform sampler2D _ScratchTex;
|
||
|
uniform sampler2D _MainTex;
|
||
|
uniform vec4 _Intensity;
|
||
|
uniform sampler2D _GrainTex;
|
||
|
void main ()
|
||
|
{
|
||
|
vec4 col_1;
|
||
|
vec4 tmpvar_2;
|
||
|
tmpvar_2 = texture2D (_MainTex, gl_TexCoord[0].xy);
|
||
|
col_1.w = tmpvar_2.w;
|
||
|
col_1.xyz = (tmpvar_2.xyz + (((texture2D (_GrainTex, gl_TexCoord[1].xy).xyz * 2.0) - 1.0) * _Intensity.x));
|
||
|
col_1.xyz = (col_1.xyz + (((texture2D (_ScratchTex, gl_TexCoord[2].xy).xyz * 2.0) - 1.0) * _Intensity.y));
|
||
|
gl_FragData[0] = col_1;
|
||
|
}
|
||
|
|