2012-10-07 23:41:18 -04:00
|
|
|
uniform sampler2D _BumpSpecMap;
|
2014-02-11 02:06:13 -05:00
|
|
|
uniform float _Cutoff;
|
|
|
|
uniform vec4 _LightColor0;
|
|
|
|
uniform samplerCube _LightTexture0;
|
|
|
|
uniform sampler2D _LightTextureB0;
|
|
|
|
uniform sampler2D _MainTex;
|
|
|
|
uniform sampler2D _TranslucencyMap;
|
2012-10-07 23:41:18 -04:00
|
|
|
void main ()
|
|
|
|
{
|
|
|
|
vec2 tmpvar_1;
|
|
|
|
tmpvar_1 = gl_TexCoord[0].xy;
|
|
|
|
vec3 tmpvar_2;
|
|
|
|
tmpvar_2 = gl_TexCoord[3].xyz;
|
|
|
|
vec4 c_3;
|
|
|
|
vec4 tmpvar_4;
|
|
|
|
tmpvar_4 = texture2D (_MainTex, tmpvar_1);
|
|
|
|
vec4 tmpvar_5;
|
|
|
|
tmpvar_5 = texture2D (_TranslucencyMap, tmpvar_1);
|
|
|
|
float tmpvar_6;
|
|
|
|
tmpvar_6 = (tmpvar_4.w * gl_Color.w);
|
|
|
|
vec4 tmpvar_7;
|
|
|
|
tmpvar_7 = texture2D (_BumpSpecMap, tmpvar_1);
|
|
|
|
vec4 normal_8;
|
|
|
|
normal_8.xy = ((tmpvar_7.wy * 2.0) - 1.0);
|
2014-02-11 02:06:13 -05:00
|
|
|
normal_8.z = sqrt(((1.0 -
|
|
|
|
(normal_8.x * normal_8.x)
|
|
|
|
) - (normal_8.y * normal_8.y)));
|
2012-10-07 23:41:18 -04:00
|
|
|
float x_9;
|
|
|
|
x_9 = (tmpvar_6 - _Cutoff);
|
|
|
|
if ((x_9 < 0.0)) {
|
|
|
|
discard;
|
|
|
|
};
|
|
|
|
vec3 tmpvar_10;
|
|
|
|
tmpvar_10 = normalize(gl_TexCoord[1].xyz);
|
|
|
|
vec4 c_11;
|
|
|
|
float tmpvar_12;
|
|
|
|
tmpvar_12 = dot (normal_8.xyz, tmpvar_10);
|
|
|
|
float tmpvar_13;
|
|
|
|
tmpvar_13 = max (0.0, -(tmpvar_12));
|
2014-02-11 02:06:13 -05:00
|
|
|
c_11.xyz = (((
|
|
|
|
((tmpvar_4.xyz * gl_Color.xyz) * (max (0.0, (
|
|
|
|
(tmpvar_12 * 0.5)
|
|
|
|
+ 0.5)) + ((tmpvar_5.xyz * tmpvar_13) * 2.0)))
|
|
|
|
+
|
|
|
|
((pow (max (0.0,
|
|
|
|
dot (normal_8.xyz, normalize((tmpvar_10 + normalize(gl_TexCoord[2].xyz))))
|
|
|
|
), (tmpvar_7.x * 128.0)) * tmpvar_5.w) * (1.0 - clamp (ceil(tmpvar_13), 0.0, 1.0)))
|
|
|
|
) * _LightColor0.xyz) * ((texture2D (_LightTextureB0, vec2(
|
|
|
|
dot (tmpvar_2, tmpvar_2)
|
|
|
|
)).w * textureCube (_LightTexture0, tmpvar_2).w) * 2.0));
|
2012-10-07 23:41:18 -04:00
|
|
|
c_3.xyz = c_11.xyz;
|
|
|
|
c_3.w = tmpvar_6;
|
|
|
|
gl_FragData[0] = c_3;
|
|
|
|
}
|
|
|
|
|
2014-02-11 02:06:13 -05:00
|
|
|
|
|
|
|
// inputs: 2, stats: 40 alu 6 tex 1 flow
|