bgfx/3rdparty/glsl-optimizer/tests/fragment/vpos-out.txt

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2012-04-03 23:30:07 -04:00
varying vec2 xlv_VPOS;
void main ()
{
vec4 tmpvar_1;
tmpvar_1.zw = vec2(0.0, 0.0);
tmpvar_1.xy = xlv_VPOS;
gl_FragData[0] = tmpvar_1;
}
2014-02-11 02:06:13 -05:00
// inputs: 1, stats: 1 alu 0 tex 0 flow