mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
17 lines
434 B
Python
17 lines
434 B
Python
|
$input v_texCoord
|
||
|
|
||
|
/*
|
||
|
* Copyright 2014 Stanlo Slasinski. All rights reserved.
|
||
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||
|
*/
|
||
|
|
||
|
#include "../common/common.sh"
|
||
|
#include "uniforms.sh"
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
vec3 color = mix(vec3(0.1f, 0.8f, 0.2f), 0.5 * vec3(0.3, 0.25, 0.05), v_texCoord.z);
|
||
|
float f = u_particleIntensity * pow(max(1.0 - length(v_texCoord.xy), 0.0), u_particlePower);
|
||
|
gl_FragColor = vec4(color * f, 1.0);
|
||
|
}
|