2012-07-08 22:10:07 -04:00
|
|
|
/*
|
|
|
|
* Copyright 2011-2012 Branimir Karadzic. All rights reserved.
|
|
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __RENDERER_GL_H__
|
|
|
|
#define __RENDERER_GL_H__
|
|
|
|
|
|
|
|
#define BGFX_USE_EGL 0
|
|
|
|
#define BGFX_USE_WGL 0
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
# if BX_PLATFORM_LINUX
|
|
|
|
# define GL_PROTOTYPES
|
|
|
|
# define GL_GLEXT_LEGACY
|
|
|
|
# include <GL/gl.h>
|
|
|
|
# include <GL/glx.h>
|
|
|
|
# undef GL_PROTOTYPES
|
|
|
|
# elif BX_PLATFORM_OSX
|
|
|
|
# define GL_PROTOTYPES
|
|
|
|
# define GL_GLEXT_LEGACY
|
|
|
|
# define GL_VERSION_1_2
|
|
|
|
# define GL_VERSION_1_3
|
|
|
|
# define GL_VERSION_1_5
|
|
|
|
# define GL_VERSION_2_0
|
|
|
|
# include <OpenGL/gl.h>
|
|
|
|
# undef GL_VERSION_2_0
|
|
|
|
# undef GL_VERSION_1_5
|
|
|
|
# undef GL_VERSION_1_3
|
|
|
|
# undef GL_VERSION_1_2
|
|
|
|
# undef GL_PROTOTYPES
|
|
|
|
# else
|
|
|
|
# include <GL/gl.h>
|
|
|
|
# endif // BX_PLATFORM_
|
|
|
|
|
|
|
|
# if BX_PLATFORM_WINDOWS
|
|
|
|
# undef BGFX_USE_WGL
|
|
|
|
# define BGFX_USE_WGL 1
|
|
|
|
# endif // BX_PLATFORM_
|
|
|
|
|
|
|
|
// remove deprecated from glext.h
|
|
|
|
# define GL_VERSION_1_2_DEPRECATED
|
|
|
|
# define GL_ARB_imaging_DEPRECATED
|
|
|
|
# define GL_VERSION_1_3_DEPRECATED
|
|
|
|
# define GL_VERSION_1_4_DEPRECATED
|
|
|
|
# define GL_VERSION_1_5_DEPRECATED
|
|
|
|
# define GL_VERSION_2_0_DEPRECATED
|
|
|
|
# define GL_VERSION_2_1_DEPRECATED
|
|
|
|
// ignore everything above 2.1
|
|
|
|
# define GL_VERSION_3_0
|
|
|
|
# define GL_VERSION_3_0_DEPRECATED
|
|
|
|
# define GL_VERSION_3_1
|
|
|
|
# define GL_VERSION_3_2
|
|
|
|
# define GL_VERSION_3_3
|
|
|
|
# define GL_VERSION_4_0
|
|
|
|
# define GL_VERSION_4_1
|
|
|
|
# define GL_VERSION_4_2
|
|
|
|
# include <gl/glext.h>
|
2012-07-25 00:54:19 -04:00
|
|
|
|
|
|
|
// http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt
|
2012-07-25 01:59:18 -04:00
|
|
|
# ifndef GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
|
2012-07-25 23:37:47 -04:00
|
|
|
# define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
|
|
|
|
# endif // GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
|
|
|
|
|
|
|
|
# ifndef GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
|
|
|
|
# define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
|
|
|
|
# endif // GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
|
|
|
|
|
|
|
|
# ifndef GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
|
|
|
|
# define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
|
|
|
|
# endif // GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
|
|
|
|
|
|
|
|
# ifndef GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX
|
|
|
|
# define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
|
|
|
|
# endif // GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX
|
|
|
|
|
|
|
|
# ifndef GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX
|
2012-07-25 01:59:18 -04:00
|
|
|
# define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
|
|
|
|
# endif // GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX
|
2012-07-25 00:54:19 -04:00
|
|
|
|
2012-10-14 01:21:02 -04:00
|
|
|
#elif BGFX_CONFIG_RENDERER_OPENGLES2 || BGFX_CONFIG_RENDERER_OPENGLES3
|
|
|
|
# if BGFX_CONFIG_RENDERER_OPENGLES2
|
|
|
|
# include <GLES2/gl2platform.h>
|
|
|
|
# include <GLES2/gl2.h>
|
|
|
|
# include <GLES2/gl2ext.h>
|
|
|
|
# elif BGFX_CONFIG_RENDERER_OPENGLES3
|
|
|
|
# include <GLES3/gl3platform.h>
|
|
|
|
# include <GLES3/gl3.h>
|
|
|
|
# include <GLES3/gl3ext.h>
|
|
|
|
# endif // BGFX_CONFIG_RENDERER_
|
2012-07-08 22:10:07 -04:00
|
|
|
|
2012-10-22 01:09:14 -04:00
|
|
|
# if BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_WINDOWS
|
2012-07-08 22:10:07 -04:00
|
|
|
# include <EGL/egl.h>
|
|
|
|
# undef BGFX_USE_EGL
|
|
|
|
# define BGFX_USE_EGL 1
|
|
|
|
# endif // BX_PLATFORM_
|
|
|
|
|
2012-10-22 22:39:59 -04:00
|
|
|
# if BX_PLATFORM_EMSCRIPTEN
|
|
|
|
# include <emscripten/emscripten.h>
|
|
|
|
# endif // BX_PLATFORM_EMSCRIPTEN
|
|
|
|
|
2012-10-14 01:21:02 -04:00
|
|
|
# ifndef GL_BGRA_EXT
|
|
|
|
# define GL_BGRA_EXT 0x80E1
|
|
|
|
# endif // GL_BGRA_EXT
|
|
|
|
|
|
|
|
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
|
|
|
# define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
|
|
# endif // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
|
|
|
|
2012-07-08 22:10:07 -04:00
|
|
|
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
|
|
|
# define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
|
|
# endif // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
|
|
|
|
|
|
|
# ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
|
|
|
# define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
|
|
# endif // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
|
|
|
|
|
|
|
# ifndef GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
|
|
|
|
# define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
|
|
|
# endif // GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
|
|
|
|
|
|
|
|
typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
|
|
|
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
|
|
|
#if BX_PLATFORM_NACL
|
|
|
|
# include <ppapi/gles2/gl2ext_ppapi.h>
|
|
|
|
# include <ppapi/c/pp_completion_callback.h>
|
|
|
|
# include <ppapi/c/ppb_instance.h>
|
|
|
|
# include <ppapi/c/ppb_graphics_3d.h>
|
|
|
|
#elif BX_PLATFORM_WINDOWS
|
|
|
|
# include <windows.h>
|
|
|
|
#elif BX_PLATFORM_LINUX
|
|
|
|
# include <X11/Xlib.h>
|
|
|
|
#endif // BX_PLATFORM_
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX)
|
|
|
|
# include <gl/GRemedyGLExtensions.h>
|
|
|
|
#endif // BGFX_CONFIG_DEBUG_GREMEDY && (BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX)
|
|
|
|
|
|
|
|
#if BGFX_USE_WGL
|
2012-07-25 00:54:19 -04:00
|
|
|
# include <wgl/wglext.h>
|
2012-07-08 22:10:07 -04:00
|
|
|
typedef PROC (APIENTRYP PFNWGLGETPROCADDRESSPROC) (LPCSTR lpszProc);
|
|
|
|
typedef BOOL (APIENTRYP PFNWGLMAKECURRENTPROC) (HDC hdc, HGLRC hglrc);
|
|
|
|
typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTPROC) (HDC hdc);
|
|
|
|
typedef BOOL (APIENTRYP PFNWGLDELETECONTEXTPROC) (HGLRC hglrc);
|
|
|
|
//
|
|
|
|
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
|
|
|
|
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
|
|
|
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
2012-08-13 00:02:11 -04:00
|
|
|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
2012-07-08 22:10:07 -04:00
|
|
|
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
2012-08-13 00:02:11 -04:00
|
|
|
typedef void (APIENTRYP PFNGLPIXELSTOREI) (GLenum pname, GLint param);
|
2012-07-08 22:10:07 -04:00
|
|
|
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
|
|
|
typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
|
|
|
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
|
|
|
typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
|
|
typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
|
|
|
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
|
|
|
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
|
|
|
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
|
|
|
|
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
|
|
|
typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
|
|
|
typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
|
|
|
typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
|
|
|
|
typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
|
|
|
typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
|
|
|
typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
|
|
|
typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
|
|
|
|
typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
|
|
|
typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
|
|
|
|
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
2012-11-10 22:59:23 -05:00
|
|
|
typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
|
|
|
typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
|
|
|
typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
2012-07-08 22:10:07 -04:00
|
|
|
#endif // BGFX_USE_WGL
|
|
|
|
|
|
|
|
#ifndef GL_APIENTRY
|
2012-10-14 01:21:02 -04:00
|
|
|
# define GL_APIENTRY APIENTRY
|
2012-07-08 22:10:07 -04:00
|
|
|
#endif // GL_APIENTRY
|
|
|
|
|
|
|
|
#ifndef GL_APIENTRYP
|
2012-10-14 01:21:02 -04:00
|
|
|
# define GL_APIENTRYP GL_APIENTRY*
|
2012-07-08 22:10:07 -04:00
|
|
|
#endif // GL_APIENTRYP
|
|
|
|
|
|
|
|
namespace bgfx
|
|
|
|
{
|
2012-07-08 15:28:38 -04:00
|
|
|
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORBGFXPROC)(GLuint _index, GLuint _divisor);
|
|
|
|
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBGFXPROC)(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount);
|
2012-07-08 22:10:07 -04:00
|
|
|
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBGFXPROC)(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount);
|
|
|
|
|
|
|
|
# define _GL_CHECK(_call) \
|
|
|
|
do { \
|
|
|
|
/*BX_TRACE(#_call);*/ \
|
|
|
|
_call; \
|
|
|
|
GLenum err = glGetError(); \
|
|
|
|
BX_CHECK(0 == err, #_call "; glError 0x%x %d", err, err); \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_DEBUG
|
|
|
|
# define GL_CHECK(_call) _GL_CHECK(_call)
|
|
|
|
#else
|
|
|
|
# define GL_CHECK(_call) _call
|
|
|
|
#endif // BGFX_CONFIG_DEBUG
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_DEBUG_GREMEDY
|
|
|
|
# define _GREMEDY_SETMARKER(_string) \
|
|
|
|
do \
|
|
|
|
{ \
|
|
|
|
if (NULL != glStringMarkerGREMEDY) \
|
|
|
|
{ \
|
|
|
|
glStringMarkerGREMEDY( (GLsizei)strlen(_string), _string); \
|
|
|
|
} \
|
|
|
|
} while(0)
|
|
|
|
# define _GREMEDY_FRAMETERMINATOR() \
|
|
|
|
do \
|
|
|
|
{ \
|
|
|
|
if (NULL != glStringMarkerGREMEDY) \
|
|
|
|
{ \
|
|
|
|
glFrameTerminatorGREMEDY(); \
|
|
|
|
} \
|
|
|
|
} while(0)
|
|
|
|
#else
|
|
|
|
# define _GREMEDY_SETMARKER(_string) do {} while(0)
|
|
|
|
# define _GREMEDY_FRAMETERMINATOR() do {} while(0)
|
|
|
|
#endif // BGFX_CONFIG_DEBUG_GREMEDY
|
|
|
|
|
|
|
|
#define GREMEDY_SETMARKER(_string) _GREMEDY_SETMARKER(_string)
|
|
|
|
#define GREMEDY_FRAMETERMINATOR() _GREMEDY_FRAMETERMINATOR()
|
|
|
|
|
|
|
|
#if BGFX_USE_WGL
|
|
|
|
extern PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
|
|
|
|
extern PFNWGLMAKECURRENTPROC wglMakeCurrent;
|
|
|
|
extern PFNWGLCREATECONTEXTPROC wglCreateContext;
|
|
|
|
#endif // BGFX_USE_WGL
|
|
|
|
|
|
|
|
#define GL_IMPORT(_optional, _proto, _func) extern _proto _func
|
|
|
|
#include "glimports.h"
|
|
|
|
#undef GL_IMPORT
|
|
|
|
|
|
|
|
class ConstantBuffer;
|
|
|
|
|
|
|
|
struct IndexBuffer
|
|
|
|
{
|
|
|
|
void create(uint32_t _size, void* _data)
|
|
|
|
{
|
|
|
|
m_size = _size;
|
|
|
|
|
|
|
|
GL_CHECK(glGenBuffers(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate buffer id.");
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_id) );
|
|
|
|
GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER
|
|
|
|
, _size
|
|
|
|
, _data
|
|
|
|
, (NULL==_data)?GL_DYNAMIC_DRAW:GL_STATIC_DRAW
|
|
|
|
) );
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void update(uint32_t _offset, uint32_t _size, void* _data)
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_id) );
|
|
|
|
GL_CHECK(glBufferSubData(GL_ELEMENT_ARRAY_BUFFER
|
|
|
|
, _offset
|
|
|
|
, _size
|
|
|
|
, _data
|
|
|
|
) );
|
|
|
|
GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void destroy()
|
|
|
|
{
|
|
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
|
|
glDeleteBuffers(1, &m_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
GLuint m_id;
|
|
|
|
uint32_t m_size;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct VertexBuffer
|
|
|
|
{
|
|
|
|
void create(uint32_t _size, void* _data, VertexDeclHandle _declHandle)
|
|
|
|
{
|
|
|
|
m_size = _size;
|
|
|
|
m_decl = _declHandle;
|
|
|
|
|
|
|
|
GL_CHECK(glGenBuffers(1, &m_id) );
|
|
|
|
BX_CHECK(0 != m_id, "Failed to generate buffer id.");
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, m_id) );
|
|
|
|
GL_CHECK(glBufferData(GL_ARRAY_BUFFER
|
|
|
|
, _size
|
|
|
|
, _data
|
|
|
|
, (NULL==_data)?GL_DYNAMIC_DRAW:GL_STATIC_DRAW
|
|
|
|
) );
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void update(uint32_t _offset, uint32_t _size, void* _data)
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, m_id) );
|
|
|
|
GL_CHECK(glBufferSubData(GL_ARRAY_BUFFER
|
|
|
|
, _offset
|
|
|
|
, _size
|
|
|
|
, _data
|
|
|
|
) );
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void destroy()
|
|
|
|
{
|
|
|
|
GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) );
|
|
|
|
GL_CHECK(glDeleteBuffers(1, &m_id) );
|
|
|
|
}
|
|
|
|
|
|
|
|
GLuint m_id;
|
|
|
|
uint32_t m_size;
|
|
|
|
VertexDeclHandle m_decl;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Texture
|
|
|
|
{
|
|
|
|
Texture()
|
|
|
|
: m_id(0)
|
|
|
|
, m_target(GL_TEXTURE_2D)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void create(const Memory* _mem, uint32_t _flags);
|
|
|
|
void createColor(uint32_t _width, uint32_t _height, GLenum _min, GLenum _mag);
|
|
|
|
void createDepth(uint32_t _width, uint32_t _height);
|
|
|
|
void destroy();
|
2012-08-19 21:50:23 -04:00
|
|
|
void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, const Memory* _mem);
|
2012-07-08 22:10:07 -04:00
|
|
|
|
|
|
|
GLuint m_id;
|
|
|
|
GLenum m_target;
|
2012-08-13 00:02:11 -04:00
|
|
|
GLenum m_fmt;
|
|
|
|
GLenum m_type;
|
2012-07-08 22:10:07 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
struct Shader
|
|
|
|
{
|
|
|
|
void create(GLenum _type, const uint8_t* _code)
|
|
|
|
{
|
|
|
|
m_id = glCreateShader(_type);
|
|
|
|
m_type = _type;
|
|
|
|
|
|
|
|
if (0 != m_id)
|
|
|
|
{
|
|
|
|
m_hash = hash(_code, (uint32_t)strlen( (const char*)_code) );
|
|
|
|
GL_CHECK(glShaderSource(m_id, 1, (const GLchar**)&_code, NULL) );
|
|
|
|
GL_CHECK(glCompileShader(m_id) );
|
|
|
|
|
|
|
|
GLint compiled = 0;
|
|
|
|
GL_CHECK(glGetShaderiv(m_id, GL_COMPILE_STATUS, &compiled) );
|
|
|
|
|
|
|
|
if (0 == compiled)
|
|
|
|
{
|
|
|
|
char log[1024];
|
|
|
|
GL_CHECK(glGetShaderInfoLog(m_id, sizeof(log), NULL, log) );
|
|
|
|
BX_TRACE("Failed to compile shader. %d: %s", compiled, log);
|
|
|
|
BX_TRACE("\n####\n%s\n####", _code);
|
|
|
|
|
|
|
|
GL_CHECK(glDeleteShader(m_id) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void destroy()
|
|
|
|
{
|
|
|
|
GL_CHECK(glDeleteShader(m_id) );
|
|
|
|
}
|
|
|
|
|
|
|
|
GLuint m_id;
|
|
|
|
GLenum m_type;
|
|
|
|
uint32_t m_hash;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct RenderTarget
|
|
|
|
{
|
|
|
|
void create(uint16_t _width, uint16_t _height, uint32_t _flags, uint32_t _textureFlags);
|
|
|
|
void destroy();
|
|
|
|
|
|
|
|
GLsizei m_width;
|
|
|
|
GLsizei m_height;
|
|
|
|
Texture m_color;
|
|
|
|
Texture m_depth;
|
|
|
|
GLuint m_fbo;
|
|
|
|
GLuint m_rbo;
|
|
|
|
};
|
|
|
|
|
2012-09-16 20:36:08 -04:00
|
|
|
struct Program
|
2012-07-08 22:10:07 -04:00
|
|
|
{
|
|
|
|
void create(const Shader& _vsh, const Shader& _fsh);
|
|
|
|
void destroy();
|
|
|
|
void init();
|
|
|
|
void bindAttributes(const VertexDecl& _vertexDecl, uint32_t _baseVertex = 0) const;
|
|
|
|
void bindInstanceData(uint32_t _stride, uint32_t _baseVertex = 0) const;
|
|
|
|
|
|
|
|
GLuint m_id;
|
|
|
|
|
|
|
|
uint8_t m_used[Attrib::Count+1]; // dense
|
|
|
|
uint16_t m_attributes[Attrib::Count]; // sparse
|
|
|
|
uint16_t m_instanceData[BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT];
|
|
|
|
uint32_t m_enabled;
|
|
|
|
|
|
|
|
GLuint m_sampler[BGFX_CONFIG_MAX_TEXTURES];
|
|
|
|
uint8_t m_numSamplers;
|
|
|
|
|
|
|
|
ConstantBuffer* m_constantBuffer;
|
|
|
|
PredefinedUniform m_predefined[PredefinedUniform::Count];
|
|
|
|
uint8_t m_numPredefined;
|
|
|
|
};
|
|
|
|
|
|
|
|
#if BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
struct Queries
|
|
|
|
{
|
|
|
|
void create()
|
|
|
|
{
|
|
|
|
glGenQueries(countof(m_queries), m_queries);
|
|
|
|
}
|
|
|
|
|
|
|
|
void destroy()
|
|
|
|
{
|
|
|
|
glDeleteQueries(countof(m_queries), m_queries);
|
|
|
|
}
|
|
|
|
|
|
|
|
void begin(uint16_t _id, GLenum _target) const
|
|
|
|
{
|
|
|
|
glBeginQuery(_target, m_queries[_id]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void end(GLenum _target) const
|
|
|
|
{
|
|
|
|
glEndQuery(_target);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint64_t getResult(uint16_t _id) const
|
|
|
|
{
|
|
|
|
uint64_t result;
|
|
|
|
glGetQueryObjectui64v(m_queries[_id], GL_QUERY_RESULT, &result);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLuint m_queries[64];
|
|
|
|
};
|
|
|
|
#endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
|
|
|
} // namespace bgfx
|
|
|
|
|
|
|
|
#endif // __RENDERER_GL_H__
|