mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-01 11:56:58 -05:00
17 lines
450 B
Text
17 lines
450 B
Text
|
uniform sampler2D _MainTex;
|
||
|
uniform vec4 _Color;
|
||
|
void main ()
|
||
|
{
|
||
|
vec4 tmpvar_1;
|
||
|
vec4 tmpvar_2;
|
||
|
tmpvar_1 = gl_TexCoord[0];
|
||
|
tmpvar_2 = gl_TexCoord[1];
|
||
|
vec4 c_3;
|
||
|
vec4 tmpvar_4;
|
||
|
tmpvar_4 = (((texture2D (_MainTex, tmpvar_1.xy) + texture2D (_MainTex, tmpvar_1.zw)) + texture2D (_MainTex, tmpvar_2.xy)) + texture2D (_MainTex, tmpvar_2.zw));
|
||
|
c_3.w = tmpvar_4.w;
|
||
|
c_3.xyz = (tmpvar_4.xyz * _Color.xyz);
|
||
|
gl_FragData[0] = (c_3 * _Color.w);
|
||
|
}
|
||
|
|