mirror of
https://github.com/scratchfoundation/bgfx.git
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190 lines
5.7 KiB
C++
190 lines
5.7 KiB
C++
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//-----------------------------------------------------------------------------
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// Product: OpenCTM tools
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// File: ctmbench.cpp
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// Description: Load/save benchmark tool. This tools is actually just a quick
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// hack used for development and testing. To change the compression
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// parameters for the save benchmarks, a recompile is required.
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//-----------------------------------------------------------------------------
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// Copyright (c) 2009-2010 Marcus Geelnard
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//-----------------------------------------------------------------------------
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#include <stdexcept>
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#include <iostream>
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#include <cstdlib>
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#include <openctm.h>
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#include "systimer.h"
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using namespace std;
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//-----------------------------------------------------------------------------
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// BenchmarkLoads() - Benchmark function for loading OpenCTM files.
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//-----------------------------------------------------------------------------
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void BenchmarkLoads(int aIterations, const char * aFileName, double &tMin,
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double &tMax, double &tTotal)
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{
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SysTimer timer;
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// Iterate...
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cout << "Doing " << aIterations << " load iterations..." << endl << flush;
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for(int i = 0; i < aIterations; ++ i)
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{
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CTMimporter ctm;
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// Start the timer
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timer.Push();
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// Load the file
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ctm.Load(aFileName);
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// Stop the timer
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double t = timer.PopDelta();
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if(i == 0)
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{
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tMin = t;
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tMax = t;
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}
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else
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{
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if(t < tMin) tMin = t;
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if(t > tMax) tMax = t;
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}
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tTotal += t;
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}
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}
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//-----------------------------------------------------------------------------
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// BenchmarkSaves() - Benchmark function for saving OpenCTM files.
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//-----------------------------------------------------------------------------
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void BenchmarkSaves(int aIterations, const char * aInFile, const char * aOutFile,
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double &tMin, double &tMax, double &tTotal)
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{
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SysTimer timer;
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// Load the file
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CTMimporter in;
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in.Load(aInFile);
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// Extract mesh definition
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CTMint triCount = in.GetInteger(CTM_TRIANGLE_COUNT);
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CTMint vertCount = in.GetInteger(CTM_VERTEX_COUNT);
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const CTMuint * indx = in.GetIntegerArray(CTM_INDICES);
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const CTMfloat * vert = in.GetFloatArray(CTM_VERTICES);
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const CTMfloat * norm = 0;
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if(in.GetInteger(CTM_HAS_NORMALS))
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norm = in.GetFloatArray(CTM_NORMALS);
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// Iterate...
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cout << "Doing " << aIterations << " save iterations..." << endl << flush;
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for(int i = 0; i < aIterations; ++ i)
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{
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// Define the mesh
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CTMexporter out;
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out.DefineMesh(vert, vertCount, indx, triCount, norm);
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int uvCount = in.GetInteger(CTM_UV_MAP_COUNT);
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for(int k = 0; k < uvCount; ++ k)
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{
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const CTMfloat * uvMap = in.GetFloatArray(CTMenum(CTM_UV_MAP_1 + k));
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const char * name = in.GetUVMapString(CTMenum(CTM_UV_MAP_1 + k), CTM_NAME);
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const char * fileName = in.GetUVMapString(CTMenum(CTM_UV_MAP_1 + k), CTM_FILE_NAME);
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out.AddUVMap(uvMap, name, fileName);
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}
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int attrCount = in.GetInteger(CTM_ATTRIB_MAP_COUNT);
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for(int k = 0; k < attrCount; ++ k)
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{
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const CTMfloat * attrMap = in.GetFloatArray(CTMenum(CTM_ATTRIB_MAP_1 + k));
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const char * name = in.GetAttribMapString(CTMenum(CTM_ATTRIB_MAP_1 + k), CTM_NAME);
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out.AddAttribMap(attrMap, name);
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}
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// Select compression parameters
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out.CompressionMethod(CTM_METHOD_MG1);
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// Start the timer
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timer.Push();
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// Save the file
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out.Save(aOutFile);
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// Stop the timer
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double t = timer.PopDelta();
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if(i == 0)
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{
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tMin = t;
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tMax = t;
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}
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else
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{
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if(t < tMin) tMin = t;
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if(t > tMax) tMax = t;
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}
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tTotal += t;
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}
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}
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//-----------------------------------------------------------------------------
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// main() - Program entry.
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//-----------------------------------------------------------------------------
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int main(int argc, char **argv)
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{
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// Usage?
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if((argc < 3) || (argc > 4))
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{
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cout << "Usage: ctmbench iterations infile [outfile]" << endl;
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return 0;
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}
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// Get the number of iterations
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int iterations;
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iterations = atoi(argv[1]);
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if(iterations < 1)
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iterations = 1;
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// Should we do load benchmarking or save benchmarking?
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bool benchSave = (argc == 4);
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try
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{
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double tMin = 0.0, tMax = 0.0, tTotal = 0.0;
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if(benchSave)
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BenchmarkSaves(iterations, argv[2], argv[3], tMin, tMax, tTotal);
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else
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BenchmarkLoads(iterations, argv[2], tMin, tMax, tTotal);
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// Print report
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cout << " Min: " << tMin * 1000.0 << " ms" << endl;
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cout << " Max: " << tMax * 1000.0 << " ms" << endl;
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cout << "Avg.: " << (tTotal / iterations) * 1000.0 << " ms" << endl;
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}
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catch(exception &e)
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{
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cout << "Error: " << e.what() << endl;
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}
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}
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