mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
21 lines
476 B
Python
21 lines
476 B
Python
|
$input a_position, a_normal
|
||
|
$output v_view, v_normal
|
||
|
|
||
|
/*
|
||
|
* Copyright 2014 Dario Manesku. All rights reserved.
|
||
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||
|
*/
|
||
|
|
||
|
#include "../common/common.sh"
|
||
|
|
||
|
uniform vec3 u_camPos;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
|
||
|
|
||
|
vec3 normal = a_normal * 2.0 - 1.0;
|
||
|
v_normal = mul(u_model[0], vec4(normal, 0.0) ).xyz;
|
||
|
v_view = normalize(u_camPos - mul(u_model[0], vec4(a_position, 1.0)).xyz);
|
||
|
}
|