mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-04 21:31:11 -05:00
43 lines
1.2 KiB
Text
43 lines
1.2 KiB
Text
|
varying vec4 xlv_FOG;
|
||
|
uniform vec4 unity_Scale;
|
||
|
uniform vec4 _WorldSpaceLightPos0;
|
||
|
uniform vec3 _WorldSpaceCameraPos;
|
||
|
uniform mat4 _World2Object;
|
||
|
uniform mat4 _Object2World;
|
||
|
void main ()
|
||
|
{
|
||
|
vec4 tmpvar_1;
|
||
|
tmpvar_1 = (gl_ModelViewProjectionMatrix * gl_Vertex);
|
||
|
vec4 tmpvar_2;
|
||
|
tmpvar_2.w = 1.0;
|
||
|
tmpvar_2.xyz = _WorldSpaceCameraPos;
|
||
|
vec3 tmpvar_3;
|
||
|
tmpvar_3 = (gl_Vertex.xyz - ((_World2Object * tmpvar_2).xyz * unity_Scale.w));
|
||
|
mat3 tmpvar_4;
|
||
|
tmpvar_4[0] = _Object2World[0].xyz;
|
||
|
tmpvar_4[1] = _Object2World[1].xyz;
|
||
|
tmpvar_4[2] = _Object2World[2].xyz;
|
||
|
mat3 tmpvar_5;
|
||
|
tmpvar_5[0] = _Object2World[0].xyz;
|
||
|
tmpvar_5[1] = _Object2World[1].xyz;
|
||
|
tmpvar_5[2] = _Object2World[2].xyz;
|
||
|
gl_Position = tmpvar_1;
|
||
|
vec4 tmpvar_6;
|
||
|
tmpvar_6.yzw = vec3(0.0, 0.0, 0.0);
|
||
|
tmpvar_6.x = tmpvar_1.z;
|
||
|
xlv_FOG = tmpvar_6;
|
||
|
vec4 tmpvar_7;
|
||
|
tmpvar_7.w = 0.0;
|
||
|
tmpvar_7.xyz = (tmpvar_4 * (tmpvar_3 - (2.0 * (dot (gl_Normal, tmpvar_3) * gl_Normal))));
|
||
|
gl_TexCoord[0] = tmpvar_7;
|
||
|
vec4 tmpvar_8;
|
||
|
tmpvar_8.w = 0.0;
|
||
|
tmpvar_8.xyz = (tmpvar_5 * (gl_Normal * unity_Scale.w));
|
||
|
gl_TexCoord[1] = tmpvar_8;
|
||
|
vec4 tmpvar_9;
|
||
|
tmpvar_9.w = 0.0;
|
||
|
tmpvar_9.xyz = _WorldSpaceLightPos0.xyz;
|
||
|
gl_TexCoord[2] = tmpvar_9;
|
||
|
}
|
||
|
|