mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-04 21:31:11 -05:00
21 lines
512 B
Text
21 lines
512 B
Text
|
struct v2f {
|
||
|
highp vec4 vertex;
|
||
|
lowp vec4 color;
|
||
|
mediump vec2 texcoord;
|
||
|
};
|
||
|
uniform sampler2D _MainTex;
|
||
|
lowp vec4 xlat_main( in v2f i ) {
|
||
|
return (i.color * texture2D( _MainTex, i.texcoord));
|
||
|
}
|
||
|
varying lowp vec4 xlv_COLOR;
|
||
|
varying mediump vec2 xlv_TEXCOORD0;
|
||
|
void main() {
|
||
|
lowp vec4 xl_retval;
|
||
|
v2f xlt_i;
|
||
|
xlt_i.vertex = vec4(0.0);
|
||
|
xlt_i.color = vec4( xlv_COLOR);
|
||
|
xlt_i.texcoord = vec2( xlv_TEXCOORD0);
|
||
|
xl_retval = xlat_main( xlt_i);
|
||
|
gl_FragData[0] = vec4( xl_retval);
|
||
|
}
|