bgfx/src/ovr.cpp

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/*
* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "ovr.h"
#if BGFX_CONFIG_USE_OVR
namespace bgfx
{
OVR::OVR()
: m_hmd(NULL)
, m_initialized(false)
{
}
OVR::~OVR()
{
BX_CHECK(!m_initialized, "OVR not shutdown properly.");
}
void OVR::init()
{
m_initialized = !!ovr_Initialize();
}
void OVR::shutdown()
{
BX_CHECK(NULL == m_hmd, "HMD not destroyed.");
ovr_Shutdown();
m_initialized = false;
}
bool OVR::postReset(void* _nwh, ovrRenderAPIConfig* _config, bool _debug)
{
if (!m_initialized)
{
return false;
}
if (!_debug)
{
m_hmd = ovrHmd_Create(0);
}
if (NULL == m_hmd)
{
m_hmd = ovrHmd_CreateDebug(ovrHmd_DK2);
BX_WARN(NULL != m_hmd, "Unable to initialize OVR.");
if (NULL == m_hmd)
{
return false;
}
}
ovrBool result;
result = ovrHmd_AttachToWindow(m_hmd, _nwh, NULL, NULL);
if (!result) { goto ovrError; }
ovrFovPort eyeFov[2] = { m_hmd->DefaultEyeFov[0], m_hmd->DefaultEyeFov[1] };
result = ovrHmd_ConfigureRendering(m_hmd
, _config
, 0
| ovrDistortionCap_Chromatic
| ovrDistortionCap_Vignette
| ovrDistortionCap_TimeWarp
| ovrDistortionCap_Overdrive
, eyeFov
, m_erd
);
if (!result) { goto ovrError; }
ovrHmd_SetEnabledCaps(m_hmd
, 0
| ovrHmdCap_LowPersistence
| ovrHmdCap_DynamicPrediction
);
result = ovrHmd_ConfigureTracking(m_hmd
, 0
| ovrTrackingCap_Orientation
| ovrTrackingCap_MagYawCorrection
| ovrTrackingCap_Position
, 0
);
if (!result)
{
ovrError:
BX_TRACE("Failed to initialize OVR.");
ovrHmd_Destroy(m_hmd);
m_hmd = NULL;
return false;
}
ovrSizei sizeL = ovrHmd_GetFovTextureSize(m_hmd, ovrEye_Left, m_hmd->DefaultEyeFov[0], 1.0f);
ovrSizei sizeR = ovrHmd_GetFovTextureSize(m_hmd, ovrEye_Right, m_hmd->DefaultEyeFov[1], 1.0f);
m_rtSize.w = sizeL.w + sizeR.w;
m_rtSize.h = max(sizeL.h, sizeR.h);
m_warning = true;
return true;
}
void OVR::postReset(ovrTexture _texture)
{
if (NULL != m_hmd)
{
m_texture[0] = _texture;
m_texture[1] = _texture;
ovrRecti rect;
rect.Pos.x = 0;
rect.Pos.y = 0;
rect.Size.w = m_rtSize.w/2;
rect.Size.h = m_rtSize.h;
m_texture[0].Header.RenderViewport = rect;
rect.Pos.x += rect.Size.w;
m_texture[1].Header.RenderViewport = rect;
m_timing = ovrHmd_BeginFrame(m_hmd, 0);
}
}
void OVR::preReset()
{
if (NULL != m_hmd)
{
ovrHmd_EndFrame(m_hmd, m_pose, m_texture);
ovrHmd_Destroy(m_hmd);
m_hmd = NULL;
}
}
bool OVR::swap()
{
if (NULL == m_hmd)
{
return false;
}
ovrHmd_EndFrame(m_hmd, m_pose, m_texture);
if (m_warning)
{
m_warning = !ovrHmd_DismissHSWDisplay(m_hmd);
}
m_timing = ovrHmd_BeginFrame(m_hmd, 0);
m_pose[0] = ovrHmd_GetHmdPosePerEye(m_hmd, ovrEye_Left);
m_pose[1] = ovrHmd_GetHmdPosePerEye(m_hmd, ovrEye_Right);
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return true;
}
void OVR::recenter()
{
if (NULL != m_hmd)
{
ovrHmd_RecenterPose(m_hmd);
}
}
void OVR::getEyePose(HMD& _hmd)
{
if (NULL != m_hmd)
{
ovrEyeType eye[2] = { ovrEye_Left, ovrEye_Right };
for (int ii = 0; ii < 2; ++ii)
{
ovrPosef& pose = m_pose[ii];
pose = ovrHmd_GetHmdPosePerEye(m_hmd, eye[ii]);
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HMD::Eye& eye = _hmd.eye[ii];
eye.rotation[0] = pose.Orientation.x;
eye.rotation[1] = pose.Orientation.y;
eye.rotation[2] = pose.Orientation.z;
eye.rotation[3] = pose.Orientation.w;
eye.translation[0] = pose.Position.x;
eye.translation[1] = pose.Position.y;
eye.translation[2] = pose.Position.z;
const ovrEyeRenderDesc& erd = m_erd[ii];
eye.fov[0] = erd.Fov.UpTan;
eye.fov[1] = erd.Fov.DownTan;
eye.fov[2] = erd.Fov.LeftTan;
eye.fov[3] = erd.Fov.RightTan;
eye.viewOffset[0] = erd.HmdToEyeViewOffset.x;
eye.viewOffset[1] = erd.HmdToEyeViewOffset.y;
eye.viewOffset[2] = erd.HmdToEyeViewOffset.z;
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eye.pixelsPerTanAngle[0] = erd.PixelsPerTanAngleAtCenter.x;
eye.pixelsPerTanAngle[1] = erd.PixelsPerTanAngleAtCenter.y;
}
_hmd.width = uint16_t(m_rtSize.w);
_hmd.height = uint16_t(m_rtSize.h);
}
else
{
_hmd.width = 0;
_hmd.height = 0;
}
}
} // namespace bgfx
#endif // BGFX_CONFIG_USE_OVR