bgfx/3rdparty/glsl-optimizer/tests/fragment/z-fxaa3-11-pc39-outES.txt

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#extension GL_EXT_shader_texture_lod : enable
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lowp vec4 impl_low_texture2DLodEXT(lowp sampler2D sampler, highp vec2 coord, mediump float lod)
{
#if defined(GL_EXT_shader_texture_lod)
return texture2DLodEXT(sampler, coord, lod);
#else
return texture2D(sampler, coord, lod);
#endif
}
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uniform sampler2D _MainTex;
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uniform highp vec4 _MainTex_TexelSize;
varying highp vec2 xlv_TEXCOORD0;
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void main ()
{
highp vec2 fxaaQualityRcpFrame_1;
fxaaQualityRcpFrame_1 = _MainTex_TexelSize.xy;
highp vec4 tmpvar_2;
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highp float subpixH_3;
highp float pixelOffset_4;
highp float spanLengthRcp_5;
bool goodSpanP_6;
bool goodSpanN_7;
highp float dstP_8;
highp float dstN_9;
bool doneNP_10;
bool doneP_11;
bool doneN_12;
bool lumaMLTZero_13;
highp float subpixF_14;
highp float gradientScaled_15;
highp float lumaEndP_16;
highp float subpixE_17;
highp float lumaEndN_18;
highp float subpixD_19;
highp vec2 posP_20;
highp vec2 posN_21;
highp vec2 posB_22;
bool pairN_23;
highp float lumaSS_24;
highp float lumaNN_25;
highp float gradientS_26;
highp float gradientN_27;
highp float subpixB_28;
highp float subpixA_29;
bool horzSpan_30;
highp float lengthSign_31;
highp float lumaNWSW_32;
highp float lumaNESE_33;
highp float subpixRcpRange_34;
highp float lumaWE_35;
highp float lumaNS_36;
highp float range_37;
highp float lumaN_38;
highp float lumaS_39;
highp vec4 rgbyM_40;
highp vec2 posM_41;
posM_41 = xlv_TEXCOORD0;
lowp vec4 tmpvar_42;
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tmpvar_42 = impl_low_texture2DLodEXT (_MainTex, xlv_TEXCOORD0, 0.0);
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rgbyM_40 = tmpvar_42;
highp vec4 tmpvar_43;
tmpvar_43.zw = vec2(0.0, 0.0);
tmpvar_43.xy = (xlv_TEXCOORD0 + (vec2(0.0, 1.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_44;
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tmpvar_44 = impl_low_texture2DLodEXT (_MainTex, tmpvar_43.xy, 0.0);
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highp vec4 rgba_45;
rgba_45 = tmpvar_44;
lumaS_39 = rgba_45.w;
highp vec4 tmpvar_46;
tmpvar_46.zw = vec2(0.0, 0.0);
tmpvar_46.xy = (xlv_TEXCOORD0 + (vec2(1.0, 0.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_47;
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tmpvar_47 = impl_low_texture2DLodEXT (_MainTex, tmpvar_46.xy, 0.0);
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highp float tmpvar_48;
highp vec4 rgba_49;
rgba_49 = tmpvar_47;
tmpvar_48 = rgba_49.w;
highp vec4 tmpvar_50;
tmpvar_50.zw = vec2(0.0, 0.0);
tmpvar_50.xy = (xlv_TEXCOORD0 + (vec2(0.0, -1.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_51;
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tmpvar_51 = impl_low_texture2DLodEXT (_MainTex, tmpvar_50.xy, 0.0);
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highp vec4 rgba_52;
rgba_52 = tmpvar_51;
lumaN_38 = rgba_52.w;
highp vec4 tmpvar_53;
tmpvar_53.zw = vec2(0.0, 0.0);
tmpvar_53.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 0.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_54;
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tmpvar_54 = impl_low_texture2DLodEXT (_MainTex, tmpvar_53.xy, 0.0);
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highp float tmpvar_55;
highp vec4 rgba_56;
rgba_56 = tmpvar_54;
tmpvar_55 = rgba_56.w;
highp float tmpvar_57;
tmpvar_57 = max (max (rgba_52.w, rgba_56.w), max (max (rgba_49.w, rgba_45.w), rgbyM_40.w));
range_37 = (tmpvar_57 - min (min (rgba_52.w, rgba_56.w), min (
min (rgba_49.w, rgba_45.w)
, rgbyM_40.w)));
if ((range_37 < max (0.0833, (tmpvar_57 * 0.166)))) {
tmpvar_2 = rgbyM_40;
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} else {
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highp vec4 tmpvar_58;
tmpvar_58.zw = vec2(0.0, 0.0);
tmpvar_58.xy = (xlv_TEXCOORD0 - _MainTex_TexelSize.xy);
lowp vec4 tmpvar_59;
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tmpvar_59 = impl_low_texture2DLodEXT (_MainTex, tmpvar_58.xy, 0.0);
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highp vec4 rgba_60;
rgba_60 = tmpvar_59;
highp vec4 tmpvar_61;
tmpvar_61.zw = vec2(0.0, 0.0);
tmpvar_61.xy = (xlv_TEXCOORD0 + _MainTex_TexelSize.xy);
lowp vec4 tmpvar_62;
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tmpvar_62 = impl_low_texture2DLodEXT (_MainTex, tmpvar_61.xy, 0.0);
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highp vec4 rgba_63;
rgba_63 = tmpvar_62;
highp vec4 tmpvar_64;
tmpvar_64.zw = vec2(0.0, 0.0);
tmpvar_64.xy = (xlv_TEXCOORD0 + (vec2(1.0, -1.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_65;
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tmpvar_65 = impl_low_texture2DLodEXT (_MainTex, tmpvar_64.xy, 0.0);
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highp vec4 rgba_66;
rgba_66 = tmpvar_65;
highp vec4 tmpvar_67;
tmpvar_67.zw = vec2(0.0, 0.0);
tmpvar_67.xy = (xlv_TEXCOORD0 + (vec2(-1.0, 1.0) * _MainTex_TexelSize.xy));
lowp vec4 tmpvar_68;
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tmpvar_68 = impl_low_texture2DLodEXT (_MainTex, tmpvar_67.xy, 0.0);
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highp vec4 rgba_69;
rgba_69 = tmpvar_68;
lumaNS_36 = (rgba_52.w + rgba_45.w);
lumaWE_35 = (rgba_56.w + rgba_49.w);
subpixRcpRange_34 = (1.0/(range_37));
lumaNESE_33 = (rgba_66.w + rgba_63.w);
lumaNWSW_32 = (rgba_60.w + rgba_69.w);
lengthSign_31 = fxaaQualityRcpFrame_1.x;
horzSpan_30 = ((abs(
((-2.0 * rgba_56.w) + lumaNWSW_32)
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) + (
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(abs(((-2.0 * rgbyM_40.w) + lumaNS_36)) * 2.0)
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+
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abs(((-2.0 * rgba_49.w) + lumaNESE_33))
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)) >= (abs(
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((-2.0 * rgba_45.w) + (rgba_69.w + rgba_63.w))
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) + (
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(abs(((-2.0 * rgbyM_40.w) + lumaWE_35)) * 2.0)
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+
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abs(((-2.0 * rgba_52.w) + (rgba_60.w + rgba_66.w)))
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)));
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subpixA_29 = (((lumaNS_36 + lumaWE_35) * 2.0) + (lumaNWSW_32 + lumaNESE_33));
if (!(horzSpan_30)) {
lumaN_38 = tmpvar_55;
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};
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if (!(horzSpan_30)) {
lumaS_39 = tmpvar_48;
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};
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if (horzSpan_30) {
lengthSign_31 = fxaaQualityRcpFrame_1.y;
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};
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subpixB_28 = ((subpixA_29 * 0.0833333) - rgbyM_40.w);
gradientN_27 = (lumaN_38 - rgbyM_40.w);
gradientS_26 = (lumaS_39 - rgbyM_40.w);
lumaNN_25 = (lumaN_38 + rgbyM_40.w);
lumaSS_24 = (lumaS_39 + rgbyM_40.w);
pairN_23 = (abs(gradientN_27) >= abs(gradientS_26));
highp float tmpvar_70;
tmpvar_70 = max (abs(gradientN_27), abs(gradientS_26));
if (pairN_23) {
lengthSign_31 = -(lengthSign_31);
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};
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highp float tmpvar_71;
tmpvar_71 = clamp ((abs(subpixB_28) * subpixRcpRange_34), 0.0, 1.0);
posB_22 = xlv_TEXCOORD0;
highp float tmpvar_72;
if (!(horzSpan_30)) {
tmpvar_72 = 0.0;
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} else {
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tmpvar_72 = fxaaQualityRcpFrame_1.x;
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};
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highp float tmpvar_73;
if (horzSpan_30) {
tmpvar_73 = 0.0;
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} else {
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tmpvar_73 = fxaaQualityRcpFrame_1.y;
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};
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if (!(horzSpan_30)) {
posB_22.x = (xlv_TEXCOORD0.x + (lengthSign_31 * 0.5));
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};
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if (horzSpan_30) {
posB_22.y = (xlv_TEXCOORD0.y + (lengthSign_31 * 0.5));
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};
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posN_21.x = (posB_22.x - tmpvar_72);
posN_21.y = (posB_22.y - tmpvar_73);
posP_20.x = (posB_22.x + tmpvar_72);
posP_20.y = (posB_22.y + tmpvar_73);
subpixD_19 = ((-2.0 * tmpvar_71) + 3.0);
lowp vec4 tmpvar_74;
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tmpvar_74 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_75;
rgba_75 = tmpvar_74;
lumaEndN_18 = rgba_75.w;
subpixE_17 = (tmpvar_71 * tmpvar_71);
lowp vec4 tmpvar_76;
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tmpvar_76 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_77;
rgba_77 = tmpvar_76;
lumaEndP_16 = rgba_77.w;
if (!(pairN_23)) {
lumaNN_25 = lumaSS_24;
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};
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gradientScaled_15 = (tmpvar_70 / 4.0);
subpixF_14 = (subpixD_19 * subpixE_17);
lumaMLTZero_13 = ((rgbyM_40.w - (lumaNN_25 * 0.5)) < 0.0);
lumaEndN_18 = (rgba_75.w - (lumaNN_25 * 0.5));
lumaEndP_16 = (rgba_77.w - (lumaNN_25 * 0.5));
doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_78;
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tmpvar_78 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_79;
rgba_79 = tmpvar_78;
lumaEndN_18 = rgba_79.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_80;
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tmpvar_80 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_81;
rgba_81 = tmpvar_80;
lumaEndP_16 = rgba_81.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
if (!(doneN_12)) {
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lowp vec4 tmpvar_82;
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tmpvar_82 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_83;
rgba_83 = tmpvar_82;
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lumaEndN_18 = rgba_83.w;
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};
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if (!(doneP_11)) {
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lowp vec4 tmpvar_84;
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tmpvar_84 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_85;
rgba_85 = tmpvar_84;
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lumaEndP_16 = rgba_85.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_86;
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tmpvar_86 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_87;
rgba_87 = tmpvar_86;
lumaEndN_18 = rgba_87.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_88;
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tmpvar_88 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_89;
rgba_89 = tmpvar_88;
lumaEndP_16 = rgba_89.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - tmpvar_72);
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - tmpvar_73);
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + tmpvar_72);
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + tmpvar_73);
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_90;
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tmpvar_90 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_91;
rgba_91 = tmpvar_90;
lumaEndN_18 = rgba_91.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_92;
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tmpvar_92 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_93;
rgba_93 = tmpvar_92;
lumaEndP_16 = rgba_93.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 1.5));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 1.5));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 1.5));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 1.5));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_94;
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tmpvar_94 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_95;
rgba_95 = tmpvar_94;
lumaEndN_18 = rgba_95.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_96;
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tmpvar_96 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_97;
rgba_97 = tmpvar_96;
lumaEndP_16 = rgba_97.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_98;
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tmpvar_98 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_99;
rgba_99 = tmpvar_98;
lumaEndN_18 = rgba_99.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_100;
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tmpvar_100 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_101;
rgba_101 = tmpvar_100;
lumaEndP_16 = rgba_101.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_102;
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tmpvar_102 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_103;
rgba_103 = tmpvar_102;
lumaEndN_18 = rgba_103.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_104;
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tmpvar_104 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_105;
rgba_105 = tmpvar_104;
lumaEndP_16 = rgba_105.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_106;
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tmpvar_106 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_107;
rgba_107 = tmpvar_106;
lumaEndN_18 = rgba_107.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_108;
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tmpvar_108 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_109;
rgba_109 = tmpvar_108;
lumaEndP_16 = rgba_109.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 2.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 2.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 2.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 2.0));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_110;
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tmpvar_110 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_111;
rgba_111 = tmpvar_110;
lumaEndN_18 = rgba_111.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_112;
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tmpvar_112 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_113;
rgba_113 = tmpvar_112;
lumaEndP_16 = rgba_113.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 4.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 4.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 4.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 4.0));
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};
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if (doneNP_10) {
if (!(doneN_12)) {
lowp vec4 tmpvar_114;
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tmpvar_114 = impl_low_texture2DLodEXT (_MainTex, posN_21, 0.0);
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highp vec4 rgba_115;
rgba_115 = tmpvar_114;
lumaEndN_18 = rgba_115.w;
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};
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if (!(doneP_11)) {
lowp vec4 tmpvar_116;
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tmpvar_116 = impl_low_texture2DLodEXT (_MainTex, posP_20, 0.0);
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highp vec4 rgba_117;
rgba_117 = tmpvar_116;
lumaEndP_16 = rgba_117.w;
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};
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if (!(doneN_12)) {
lumaEndN_18 = (lumaEndN_18 - (lumaNN_25 * 0.5));
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};
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if (!(doneP_11)) {
lumaEndP_16 = (lumaEndP_16 - (lumaNN_25 * 0.5));
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};
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doneN_12 = (abs(lumaEndN_18) >= gradientScaled_15);
doneP_11 = (abs(lumaEndP_16) >= gradientScaled_15);
if (!(doneN_12)) {
posN_21.x = (posN_21.x - (tmpvar_72 * 8.0));
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};
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if (!(doneN_12)) {
posN_21.y = (posN_21.y - (tmpvar_73 * 8.0));
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};
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doneNP_10 = !((doneN_12 && doneP_11));
if (!(doneP_11)) {
posP_20.x = (posP_20.x + (tmpvar_72 * 8.0));
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};
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if (!(doneP_11)) {
posP_20.y = (posP_20.y + (tmpvar_73 * 8.0));
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};
};
};
};
};
};
};
};
};
};
};
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dstN_9 = (xlv_TEXCOORD0.x - posN_21.x);
dstP_8 = (posP_20.x - xlv_TEXCOORD0.x);
if (!(horzSpan_30)) {
dstN_9 = (xlv_TEXCOORD0.y - posN_21.y);
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};
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if (!(horzSpan_30)) {
dstP_8 = (posP_20.y - xlv_TEXCOORD0.y);
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};
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goodSpanN_7 = ((lumaEndN_18 < 0.0) != lumaMLTZero_13);
goodSpanP_6 = ((lumaEndP_16 < 0.0) != lumaMLTZero_13);
spanLengthRcp_5 = (1.0/((dstP_8 + dstN_9)));
highp float tmpvar_118;
tmpvar_118 = min (dstN_9, dstP_8);
bool tmpvar_119;
if ((dstN_9 < dstP_8)) {
tmpvar_119 = goodSpanN_7;
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} else {
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tmpvar_119 = goodSpanP_6;
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};
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pixelOffset_4 = ((tmpvar_118 * -(spanLengthRcp_5)) + 0.5);
subpixH_3 = ((subpixF_14 * subpixF_14) * 0.75);
highp float tmpvar_120;
if (tmpvar_119) {
tmpvar_120 = pixelOffset_4;
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} else {
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tmpvar_120 = 0.0;
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};
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highp float tmpvar_121;
tmpvar_121 = max (tmpvar_120, subpixH_3);
if (!(horzSpan_30)) {
posM_41.x = (xlv_TEXCOORD0.x + (tmpvar_121 * lengthSign_31));
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};
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if (horzSpan_30) {
posM_41.y = (xlv_TEXCOORD0.y + (tmpvar_121 * lengthSign_31));
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};
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lowp vec4 tmpvar_122;
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tmpvar_122 = impl_low_texture2DLodEXT (_MainTex, posM_41, 0.0);
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highp vec4 tmpvar_123;
tmpvar_123.xyz = tmpvar_122.xyz;
tmpvar_123.w = rgbyM_40.w;
tmpvar_2 = tmpvar_123;
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};
gl_FragData[0] = tmpvar_2;
}
2014-02-11 02:06:13 -05:00
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// stats: 401 alu 32 tex 110 flow
// inputs: 1
// #0: xlv_TEXCOORD0 (high float) 2x1 [-1]
// uniforms: 1 (total size: 0)
// #0: _MainTex_TexelSize (high float) 4x1 [-1]
// textures: 1
// #0: _MainTex (low 2d) 0x0 [-1]