bgfx/3rdparty/glsl-optimizer/tests/fragment/opt-vec-var-index-out.txt

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void main ()
{
vec4 tmpvar_1;
tmpvar_1.zw = vec2(0.0, 0.0);
tmpvar_1.xy = vec2(0.0, 0.0);
gl_FragColor = tmpvar_1;
}
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// stats: 2 alu 0 tex 0 flow