bgfx/3rdparty/glsl-optimizer/tests/vertex/z-NichsHybridLightVectorInsertBug-outES3Metal.txt

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2015-04-03 02:30:48 -04:00
#include <metal_stdlib>
using namespace metal;
struct xlatMtlShaderInput {
float4 _glesVertex [[attribute(0)]];
};
struct xlatMtlShaderOutput {
float4 gl_Position [[position]];
half3 xlv_TEXCOORD2;
};
struct xlatMtlShaderUniform {
float4x4 glstate_matrix_mvp;
float4x4 _Object2World;
half2 _DynLampInfo_bufferSize;
};
vertex xlatMtlShaderOutput xlatMtlMain (xlatMtlShaderInput _mtl_i [[stage_in]], constant xlatMtlShaderUniform& _mtl_u [[buffer(0)]]
, texture2d<half> _DynLampInfo [[texture(0)]], sampler _mtlsmp__DynLampInfo [[sampler(0)]])
{
xlatMtlShaderOutput _mtl_o;
half3 tmpvar_1;
float3 tmpvar_2;
tmpvar_2 = (_mtl_u._Object2World * _mtl_i._glesVertex).xyz;
float3 tmpvar_3;
half3 hybridCol_4;
int4 tmpvar_5;
tmpvar_5.xyz = int3(tmpvar_2);
tmpvar_5.w = int(-(tmpvar_2.x));
float2 tmpvar_6;
tmpvar_6.y = 1.0;
tmpvar_6.x = float(tmpvar_5.x);
half4 tmpvar_7;
half2 coord_8;
coord_8 = half2(tmpvar_6);
half4 tmpvar_9;
tmpvar_9.zw = half2(float2(0.0, 0.0));
tmpvar_9.xy = (coord_8 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_10;
tmpvar_10 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_9.xy), level(0.0));
tmpvar_7 = tmpvar_10;
float2 tmpvar_11;
tmpvar_11.y = 2.0;
tmpvar_11.x = float(tmpvar_5.x);
half4 tmpvar_12;
half2 coord_13;
coord_13 = half2(tmpvar_11);
half4 tmpvar_14;
tmpvar_14.zw = half2(float2(0.0, 0.0));
tmpvar_14.xy = (coord_13 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_15;
tmpvar_15 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_14.xy), level(0.0));
tmpvar_12 = tmpvar_15;
float2 tmpvar_16;
tmpvar_16.y = 1.0;
tmpvar_16.x = float(tmpvar_5.y);
half4 tmpvar_17;
half2 coord_18;
coord_18 = half2(tmpvar_16);
half4 tmpvar_19;
tmpvar_19.zw = half2(float2(0.0, 0.0));
tmpvar_19.xy = (coord_18 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_20;
tmpvar_20 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_19.xy), level(0.0));
tmpvar_17 = tmpvar_20;
float2 tmpvar_21;
tmpvar_21.y = 2.0;
tmpvar_21.x = float(tmpvar_5.y);
half4 tmpvar_22;
half2 coord_23;
coord_23 = half2(tmpvar_21);
half4 tmpvar_24;
tmpvar_24.zw = half2(float2(0.0, 0.0));
tmpvar_24.xy = (coord_23 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_25;
tmpvar_25 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_24.xy), level(0.0));
tmpvar_22 = tmpvar_25;
float2 tmpvar_26;
tmpvar_26.y = 1.0;
tmpvar_26.x = float(tmpvar_5.z);
half4 tmpvar_27;
half2 coord_28;
coord_28 = half2(tmpvar_26);
half4 tmpvar_29;
tmpvar_29.zw = half2(float2(0.0, 0.0));
tmpvar_29.xy = (coord_28 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_30;
tmpvar_30 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_29.xy), level(0.0));
tmpvar_27 = tmpvar_30;
float2 tmpvar_31;
tmpvar_31.y = 2.0;
tmpvar_31.x = float(tmpvar_5.z);
half4 tmpvar_32;
half2 coord_33;
coord_33 = half2(tmpvar_31);
half4 tmpvar_34;
tmpvar_34.zw = half2(float2(0.0, 0.0));
tmpvar_34.xy = (coord_33 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_35;
tmpvar_35 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_34.xy), level(0.0));
tmpvar_32 = tmpvar_35;
float2 tmpvar_36;
tmpvar_36.y = 1.0;
tmpvar_36.x = float(tmpvar_5.w);
half4 tmpvar_37;
half2 coord_38;
coord_38 = half2(tmpvar_36);
half4 tmpvar_39;
tmpvar_39.zw = half2(float2(0.0, 0.0));
tmpvar_39.xy = (coord_38 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_40;
tmpvar_40 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_39.xy), level(0.0));
tmpvar_37 = tmpvar_40;
float2 tmpvar_41;
tmpvar_41.y = 2.0;
tmpvar_41.x = float(tmpvar_5.w);
half4 tmpvar_42;
half2 coord_43;
coord_43 = half2(tmpvar_41);
half4 tmpvar_44;
tmpvar_44.zw = half2(float2(0.0, 0.0));
tmpvar_44.xy = (coord_43 / _mtl_u._DynLampInfo_bufferSize);
half4 tmpvar_45;
tmpvar_45 = _DynLampInfo.sample(_mtlsmp__DynLampInfo, (float2)(tmpvar_44.xy), level(0.0));
tmpvar_42 = tmpvar_45;
half3 hybridCol_46;
half4 atten_47;
float3 tmpvar_48;
tmpvar_48 = ((float3)tmpvar_7.xyz - tmpvar_2);
float tmpvar_49;
tmpvar_49 = dot (tmpvar_48, tmpvar_48);
half4 tmpvar_50;
tmpvar_50.yzw = atten_47.yzw;
tmpvar_50.x = half((tmpvar_49 * (float)tmpvar_7.w));
float3 tmpvar_51;
tmpvar_51 = ((float3)tmpvar_17.xyz - tmpvar_2);
float tmpvar_52;
tmpvar_52 = dot (tmpvar_51, tmpvar_51);
half4 tmpvar_53;
tmpvar_53.xzw = tmpvar_50.xzw;
tmpvar_53.y = half((tmpvar_52 * (float)tmpvar_17.w));
float3 tmpvar_54;
tmpvar_54 = ((float3)tmpvar_27.xyz - tmpvar_2);
float tmpvar_55;
tmpvar_55 = dot (tmpvar_54, tmpvar_54);
half4 tmpvar_56;
tmpvar_56.xyw = tmpvar_53.xyw;
tmpvar_56.z = half((tmpvar_55 * (float)tmpvar_27.w));
float3 tmpvar_57;
tmpvar_57 = ((float3)tmpvar_37.xyz - tmpvar_2);
float tmpvar_58;
tmpvar_58 = dot (tmpvar_57, tmpvar_57);
half4 tmpvar_59;
tmpvar_59.xyz = tmpvar_56.xyz;
tmpvar_59.w = half((tmpvar_58 * (float)tmpvar_37.w));
atten_47 = tmpvar_59;
hybridCol_46 = (hybridCol_4 + (tmpvar_12.xyz * tmpvar_50.x));
hybridCol_46 = (hybridCol_46 + (tmpvar_22.xyz * tmpvar_53.y));
hybridCol_46 = (hybridCol_46 + (tmpvar_32.xyz * tmpvar_56.z));
hybridCol_46 = (hybridCol_46 + (tmpvar_42.xyz * tmpvar_59.w));
tmpvar_3 = float3(hybridCol_46);
tmpvar_1 = half3(tmpvar_3);
_mtl_o.gl_Position = (_mtl_u.glstate_matrix_mvp * _mtl_i._glesVertex);
_mtl_o.xlv_TEXCOORD2 = tmpvar_1;
return _mtl_o;
}
// stats: 57 alu 8 tex 0 flow
// inputs: 1
// #0: _glesVertex (high float) 4x1 [-1] loc 0
// uniforms: 3 (total size: 132)
// #0: glstate_matrix_mvp (high float) 4x4 [-1] loc 0
// #1: _Object2World (high float) 4x4 [-1] loc 64
// #2: _DynLampInfo_bufferSize (medium float) 2x1 [-1] loc 128
// textures: 1
// #0: _DynLampInfo (low 2d) 0x0 [-1] loc 0