mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-29 19:15:37 -05:00
34 lines
718 B
Text
34 lines
718 B
Text
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struct v2f_vertex_lit {
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vec2 uv;
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vec4 diff;
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vec4 spec;
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};
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struct v2f_img {
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vec4 pos;
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vec2 uv;
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};
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struct appdata_img {
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vec4 vertex;
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vec2 texcoord;
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};
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struct v2f {
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vec4 vertex;
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vec4 uv;
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};
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v2f vert( in vec4 vertex, in vec2 uv );
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v2f vert( in vec4 vertex, in vec2 uv ) {
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v2f o;
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float scale = 1.00000;
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o.vertex = ( gl_ModelViewProjectionMatrix * vertex );
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o.uv.xy = ((vec2( o.vertex.x , (o.vertex.y * scale)) + o.vertex.w ) * 0.500000);
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o.uv.zw = o.vertex.zw ;
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return o;
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}
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void main() {
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v2f xl_retval;
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xl_retval = vert( vec4(gl_Vertex), vec2(gl_MultiTexCoord0));
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gl_Position = vec4( xl_retval.vertex);
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gl_TexCoord[0] = vec4( xl_retval.uv);
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}
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