bgfx/src/vs_clear.sc

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$input a_position
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/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
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#include "bgfx_shader.sh"
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void main()
{
gl_Position = vec4(a_position, 1.0);
}