bgfx/src/fs_clear0.sc

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/*
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
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uniform vec4 bgfx_clear_color[8];
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void main()
{
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gl_FragData[0] = bgfx_clear_color[0];
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}