bgfx/3rdparty/glsl-optimizer/src/glsl/opt_if_simplification.cpp

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/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file opt_if_simplification.cpp
*
* Moves constant branches of if statements out to the surrounding
* instruction stream.
*/
#include "ir.h"
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namespace {
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class ir_if_simplification_visitor : public ir_hierarchical_visitor {
public:
ir_if_simplification_visitor()
{
this->made_progress = false;
}
ir_visitor_status visit_leave(ir_if *);
ir_visitor_status visit_enter(ir_assignment *);
bool made_progress;
};
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} /* unnamed namespace */
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/* We only care about the top level "if" instructions, so don't
* descend into expressions.
*/
ir_visitor_status
ir_if_simplification_visitor::visit_enter(ir_assignment *ir)
{
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(void) ir;
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return visit_continue_with_parent;
}
bool
do_if_simplification(exec_list *instructions)
{
ir_if_simplification_visitor v;
v.run(instructions);
return v.made_progress;
}
ir_visitor_status
ir_if_simplification_visitor::visit_leave(ir_if *ir)
{
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/* If the if statement has nothing on either side, remove it. */
if (ir->then_instructions.is_empty() &&
ir->else_instructions.is_empty()) {
ir->remove();
this->made_progress = true;
return visit_continue;
}
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/* FINISHME: Ideally there would be a way to note that the condition results
* FINISHME: in a constant before processing both of the other subtrees.
* FINISHME: This can probably be done with some flags, but it would take
* FINISHME: some work to get right.
*/
ir_constant *condition_constant = ir->condition->constant_expression_value();
if (condition_constant) {
/* Move the contents of the one branch of the conditional
* that matters out.
*/
if (condition_constant->value.b[0]) {
foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) {
ir_instruction *then_ir = (ir_instruction *)then_iter.get();
ir->insert_before(then_ir);
}
} else {
foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) {
ir_instruction *else_ir = (ir_instruction *)else_iter.get();
ir->insert_before(else_ir);
}
}
ir->remove();
this->made_progress = true;
}
return visit_continue;
}