bgfx/scripts/shaderc.lua

122 lines
2.9 KiB
Lua
Raw Normal View History

2013-05-17 22:39:08 -04:00
--
2015-01-02 17:43:11 -05:00
-- Copyright 2010-2015 Branimir Karadzic. All rights reserved.
2013-05-17 22:39:08 -04:00
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
2013-02-22 00:13:56 -05:00
project "shaderc"
uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
kind "ConsoleApp"
local GLSL_OPTIMIZER = path.join(BGFX_DIR, "3rdparty/glsl-optimizer")
local FCPP_DIR = path.join(BGFX_DIR, "3rdparty/fcpp")
2013-02-22 00:13:56 -05:00
2014-10-11 15:32:43 -04:00
includedirs {
path.join(GLSL_OPTIMIZER, "src"),
2014-10-11 15:32:43 -04:00
}
2013-02-22 00:13:56 -05:00
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),
2013-02-22 00:13:56 -05:00
}
defines { -- glsl-optimizer
"__STDC__",
"__STDC_VERSION__=199901L",
"strdup=_strdup",
"alloca=_alloca",
"isascii=__isascii",
}
2013-03-20 02:34:17 -04:00
buildoptions {
"/wd4996" -- warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup.
}
2014-10-18 18:44:45 -04:00
configuration { "mingw* or linux or osx" }
buildoptions {
2015-04-05 14:55:04 -04:00
"-fno-strict-aliasing", -- glsl-optimizer has bugs if strict aliasing is used.
"-Wno-unused-parameter",
}
2015-04-04 22:45:45 -04:00
removebuildoptions {
"-Wshadow", -- glsl-optimizer is full of -Wshadow warnings ignore it.
}
2013-08-04 23:18:33 -04:00
configuration { "osx" }
links {
"Cocoa.framework",
}
2013-02-22 00:13:56 -05:00
configuration { "windows", "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "include/c99"),
2013-02-22 00:13:56 -05:00
}
2015-04-01 07:12:57 -04:00
configuration { "vs*" }
2013-02-22 00:13:56 -05:00
includedirs {
"$(DXSDK_DIR)/include",
}
2015-04-04 22:45:45 -04:00
2015-04-01 07:12:57 -04:00
configuration { "windows" }
2013-02-22 00:13:56 -05:00
links {
"d3dx9",
"d3dcompiler",
"dxguid",
}
configuration {}
defines { -- fcpp
2013-02-22 00:13:56 -05:00
"NINCLUDE=64",
"NWORK=65536",
"NBUFF=65536",
2014-08-22 12:53:14 -04:00
"OLD_PREPROCESSOR=0",
2013-02-22 00:13:56 -05:00
}
includedirs {
path.join(BX_DIR, "include"),
path.join(BGFX_DIR, "include"),
2013-02-22 00:13:56 -05:00
FCPP_DIR,
path.join(GLSL_OPTIMIZER, "include"),
path.join(GLSL_OPTIMIZER, "src/mesa"),
path.join(GLSL_OPTIMIZER, "src/mapi"),
path.join(GLSL_OPTIMIZER, "src/glsl"),
2013-02-22 00:13:56 -05:00
}
files {
path.join(BGFX_DIR, "tools/shaderc/**.cpp"),
path.join(BGFX_DIR, "tools/shaderc/**.h"),
path.join(BGFX_DIR, "src/vertexdecl.**"),
path.join(FCPP_DIR, "**.h"),
path.join(FCPP_DIR, "cpp1.c"),
path.join(FCPP_DIR, "cpp2.c"),
path.join(FCPP_DIR, "cpp3.c"),
path.join(FCPP_DIR, "cpp4.c"),
path.join(FCPP_DIR, "cpp5.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(FCPP_DIR, "cpp6.c"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/mesa/**.h"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/**.h"),
path.join(GLSL_OPTIMIZER, "src/util/**.c"),
path.join(GLSL_OPTIMIZER, "src/util/**.h"),
2013-02-22 00:13:56 -05:00
}
2015-04-06 14:38:28 -04:00
removefiles {
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/glcpp.c"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/tests/**"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.l"),
path.join(GLSL_OPTIMIZER, "src/glsl/glcpp/**.y"),
path.join(GLSL_OPTIMIZER, "src/glsl/ir_set_program_inouts.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/main.cpp"),
path.join(GLSL_OPTIMIZER, "src/glsl/builtin_stubs.cpp"),
2013-02-22 00:13:56 -05:00
}
2013-04-28 17:08:59 -04:00
strip()