2013-08-15 02:19:12 -04:00
|
|
|
/*
|
|
|
|
* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
|
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
|
|
*/
|
|
|
|
|
2013-08-15 23:14:27 -04:00
|
|
|
#include "bgfx_p.h"
|
2013-08-15 02:19:12 -04:00
|
|
|
#include <bx/float4_t.h>
|
2013-08-22 12:56:41 -04:00
|
|
|
#include <math.h> // powf
|
2013-08-15 02:19:12 -04:00
|
|
|
|
|
|
|
namespace bgfx
|
|
|
|
{
|
2013-08-22 01:51:24 -04:00
|
|
|
void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst)
|
2013-08-15 02:19:12 -04:00
|
|
|
{
|
2013-08-22 01:51:24 -04:00
|
|
|
uint32_t* dst = (uint32_t*)_dst;
|
|
|
|
for (uint32_t ii = 0, num = _width*_height; ii < num; ++ii)
|
|
|
|
{
|
|
|
|
*dst++ = _solid;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void imageChessboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst)
|
|
|
|
{
|
|
|
|
uint32_t* dst = (uint32_t*)_dst;
|
|
|
|
for (uint32_t yy = 0; yy < _height; ++yy)
|
|
|
|
{
|
|
|
|
for (uint32_t xx = 0; xx < _width; ++xx)
|
|
|
|
{
|
|
|
|
uint32_t abgr = ( (xx/_step)&1) ^ ( (yy/_step)&1) ? _1 : _0;
|
|
|
|
*dst++ = abgr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
|
|
|
|
{
|
|
|
|
const uint32_t dstwidth = _width/2;
|
|
|
|
const uint32_t dstheight = _height/2;
|
|
|
|
|
|
|
|
if (0 == dstwidth
|
|
|
|
|| 0 == dstheight)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2013-08-15 23:14:27 -04:00
|
|
|
|
2013-08-22 01:51:24 -04:00
|
|
|
uint8_t* dst = (uint8_t*)_dst;
|
|
|
|
const uint8_t* src = (const uint8_t*)_src;
|
|
|
|
|
|
|
|
for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
|
2013-08-15 02:19:12 -04:00
|
|
|
{
|
2013-08-22 01:51:24 -04:00
|
|
|
const uint8_t* rgba = src;
|
|
|
|
for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
|
|
|
|
{
|
|
|
|
float rr = powf(rgba[ 0], 2.2f);
|
|
|
|
float gg = powf(rgba[ 1], 2.2f);
|
|
|
|
float bb = powf(rgba[ 2], 2.2f);
|
|
|
|
float aa = rgba[ 3];
|
|
|
|
rr += powf(rgba[ 4], 2.2f);
|
|
|
|
gg += powf(rgba[ 5], 2.2f);
|
|
|
|
bb += powf(rgba[ 6], 2.2f);
|
|
|
|
aa += rgba[ 7];
|
|
|
|
rr += powf(rgba[_pitch+0], 2.2f);
|
|
|
|
gg += powf(rgba[_pitch+1], 2.2f);
|
|
|
|
bb += powf(rgba[_pitch+2], 2.2f);
|
|
|
|
aa += rgba[_pitch+3];
|
|
|
|
rr += powf(rgba[_pitch+4], 2.2f);
|
|
|
|
gg += powf(rgba[_pitch+5], 2.2f);
|
|
|
|
bb += powf(rgba[_pitch+6], 2.2f);
|
|
|
|
aa += rgba[_pitch+7];
|
|
|
|
|
|
|
|
rr *= 0.25f;
|
|
|
|
gg *= 0.25f;
|
|
|
|
bb *= 0.25f;
|
|
|
|
aa *= 0.25f;
|
|
|
|
rr = powf(rr, 1.0f/2.2f);
|
|
|
|
gg = powf(gg, 1.0f/2.2f);
|
|
|
|
bb = powf(bb, 1.0f/2.2f);
|
|
|
|
dst[0] = (uint8_t)rr;
|
|
|
|
dst[1] = (uint8_t)gg;
|
|
|
|
dst[2] = (uint8_t)bb;
|
|
|
|
dst[3] = (uint8_t)aa;
|
|
|
|
}
|
2013-08-15 02:19:12 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-08-22 01:51:24 -04:00
|
|
|
void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
|
|
|
|
{
|
|
|
|
const uint32_t dstwidth = _width/2;
|
|
|
|
const uint32_t dstheight = _height/2;
|
|
|
|
|
|
|
|
if (0 == dstwidth
|
|
|
|
|| 0 == dstheight)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t* dst = (uint8_t*)_dst;
|
|
|
|
const uint8_t* src = (const uint8_t*)_src;
|
|
|
|
|
|
|
|
using namespace bx;
|
|
|
|
const float4_t unpack = float4_ld(1.0f, 1.0f/256.0f, 1.0f/65536.0f, 1.0f/16777216.0f);
|
|
|
|
const float4_t pack = float4_ld(1.0f, 256.0f*0.5f, 65536.0f, 16777216.0f*0.5f);
|
|
|
|
const float4_t umask = float4_ild(0xff, 0xff00, 0xff0000, 0xff000000);
|
|
|
|
const float4_t pmask = float4_ild(0xff, 0x7f80, 0xff0000, 0x7f800000);
|
|
|
|
const float4_t wflip = float4_ild(0, 0, 0, 0x80000000);
|
|
|
|
const float4_t wadd = float4_ld(0.0f, 0.0f, 0.0f, 32768.0f*65536.0f);
|
|
|
|
const float4_t gamma = float4_ld(1.0f/2.2f, 1.0f/2.2f, 1.0f/2.2f, 1.0f);
|
|
|
|
const float4_t linear = float4_ld(2.2f, 2.2f, 2.2f, 1.0f);
|
|
|
|
const float4_t quater = float4_splat(0.25f);
|
|
|
|
|
|
|
|
for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
|
|
|
|
{
|
|
|
|
const uint8_t* rgba = src;
|
|
|
|
for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
|
|
|
|
{
|
|
|
|
const float4_t abgr0 = float4_splat(rgba);
|
|
|
|
const float4_t abgr1 = float4_splat(rgba+4);
|
|
|
|
const float4_t abgr2 = float4_splat(rgba+_pitch);
|
|
|
|
const float4_t abgr3 = float4_splat(rgba+_pitch+4);
|
|
|
|
|
|
|
|
const float4_t abgr0m = float4_and(abgr0, umask);
|
|
|
|
const float4_t abgr1m = float4_and(abgr1, umask);
|
|
|
|
const float4_t abgr2m = float4_and(abgr2, umask);
|
|
|
|
const float4_t abgr3m = float4_and(abgr3, umask);
|
|
|
|
const float4_t abgr0x = float4_xor(abgr0m, wflip);
|
|
|
|
const float4_t abgr1x = float4_xor(abgr1m, wflip);
|
|
|
|
const float4_t abgr2x = float4_xor(abgr2m, wflip);
|
|
|
|
const float4_t abgr3x = float4_xor(abgr3m, wflip);
|
|
|
|
const float4_t abgr0f = float4_itof(abgr0x);
|
|
|
|
const float4_t abgr1f = float4_itof(abgr1x);
|
|
|
|
const float4_t abgr2f = float4_itof(abgr2x);
|
|
|
|
const float4_t abgr3f = float4_itof(abgr3x);
|
|
|
|
const float4_t abgr0c = float4_add(abgr0f, wadd);
|
|
|
|
const float4_t abgr1c = float4_add(abgr1f, wadd);
|
|
|
|
const float4_t abgr2c = float4_add(abgr2f, wadd);
|
|
|
|
const float4_t abgr3c = float4_add(abgr3f, wadd);
|
|
|
|
const float4_t abgr0n = float4_mul(abgr0c, unpack);
|
|
|
|
const float4_t abgr1n = float4_mul(abgr1c, unpack);
|
|
|
|
const float4_t abgr2n = float4_mul(abgr2c, unpack);
|
|
|
|
const float4_t abgr3n = float4_mul(abgr3c, unpack);
|
|
|
|
|
|
|
|
const float4_t abgr0l = float4_pow(abgr0n, linear);
|
|
|
|
const float4_t abgr1l = float4_pow(abgr1n, linear);
|
|
|
|
const float4_t abgr2l = float4_pow(abgr2n, linear);
|
|
|
|
const float4_t abgr3l = float4_pow(abgr3n, linear);
|
|
|
|
|
|
|
|
const float4_t sum0 = float4_add(abgr0l, abgr1l);
|
|
|
|
const float4_t sum1 = float4_add(abgr2l, abgr3l);
|
|
|
|
const float4_t sum2 = float4_add(sum0, sum1);
|
|
|
|
const float4_t avg0 = float4_mul(sum2, quater);
|
|
|
|
const float4_t avg1 = float4_pow(avg0, gamma);
|
|
|
|
|
|
|
|
const float4_t avg2 = float4_mul(avg1, pack);
|
|
|
|
const float4_t ftoi0 = float4_ftoi(avg2);
|
|
|
|
const float4_t ftoi1 = float4_and(ftoi0, pmask);
|
|
|
|
const float4_t zwxy = float4_swiz_zwxy(ftoi1);
|
|
|
|
const float4_t tmp0 = float4_or(ftoi1, zwxy);
|
|
|
|
const float4_t yyyy = float4_swiz_yyyy(tmp0);
|
|
|
|
const float4_t tmp1 = float4_iadd(yyyy, yyyy);
|
|
|
|
const float4_t result = float4_or(tmp0, tmp1);
|
|
|
|
|
|
|
|
float4_stx(dst, result);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
|
|
|
|
{
|
|
|
|
const uint8_t* src = (uint8_t*) _src;
|
|
|
|
uint8_t* dst = (uint8_t*)_dst;
|
|
|
|
|
|
|
|
for (uint32_t xx = 0, num = _width*_height; xx < num; ++xx, src += 4, dst += 4)
|
|
|
|
{
|
|
|
|
uint8_t rr = src[0];
|
|
|
|
uint8_t gg = src[1];
|
|
|
|
uint8_t bb = src[2];
|
|
|
|
uint8_t aa = src[3];
|
|
|
|
dst[0] = bb;
|
|
|
|
dst[1] = gg;
|
|
|
|
dst[2] = rr;
|
|
|
|
dst[3] = aa;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void imageSwizzleBgra8(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
|
2013-08-15 02:19:12 -04:00
|
|
|
{
|
2013-08-15 23:14:27 -04:00
|
|
|
// Test can we do four 4-byte pixels at the time.
|
|
|
|
if (0 != (_width&0x3)
|
|
|
|
|| _width < 4)
|
2013-08-15 02:19:12 -04:00
|
|
|
{
|
2013-08-15 23:14:27 -04:00
|
|
|
BX_WARN(_width < 4, "Image swizzle is taking slow path. Image width must be multiple of 4 (width %d).", _width);
|
2013-08-22 01:51:24 -04:00
|
|
|
imageSwizzleBgra8Ref(_width, _height, _src, _dst);
|
2013-08-15 02:19:12 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-08-15 23:14:27 -04:00
|
|
|
const uint32_t dstpitch = _width*4;
|
2013-08-15 02:19:12 -04:00
|
|
|
|
|
|
|
using namespace bx;
|
|
|
|
|
|
|
|
const float4_t mf0f0 = float4_isplat(0xff00ff00);
|
|
|
|
const float4_t m0f0f = float4_isplat(0x00ff00ff);
|
2013-08-22 01:51:24 -04:00
|
|
|
const uint8_t* src = (uint8_t*) _src;
|
|
|
|
uint8_t* dst = (uint8_t*)_dst;
|
2013-08-15 02:19:12 -04:00
|
|
|
|
2013-08-22 01:51:24 -04:00
|
|
|
for (uint32_t xx = 0, num = dstpitch/16*_height; xx < num; ++xx, src += 16, dst += 16)
|
2013-08-15 02:19:12 -04:00
|
|
|
{
|
2013-08-22 01:51:24 -04:00
|
|
|
const float4_t tabgr = float4_ld(src);
|
2013-08-15 23:14:27 -04:00
|
|
|
const float4_t t00ab = float4_srl(tabgr, 16);
|
|
|
|
const float4_t tgr00 = float4_sll(tabgr, 16);
|
|
|
|
const float4_t tgrab = float4_or(t00ab, tgr00);
|
|
|
|
const float4_t ta0g0 = float4_and(tabgr, mf0f0);
|
|
|
|
const float4_t t0r0b = float4_and(tgrab, m0f0f);
|
|
|
|
const float4_t targb = float4_or(ta0g0, t0r0b);
|
2013-08-22 01:51:24 -04:00
|
|
|
float4_st(dst, targb);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip)
|
|
|
|
{
|
|
|
|
uint8_t type = _grayscale ? 3 : 2;
|
|
|
|
uint8_t bpp = _grayscale ? 8 : 32;
|
|
|
|
|
|
|
|
uint8_t header[18] = {};
|
|
|
|
header[2] = type;
|
|
|
|
header[12] = _width&0xff;
|
|
|
|
header[13] = (_width>>8)&0xff;
|
|
|
|
header[14] = _height&0xff;
|
|
|
|
header[15] = (_height>>8)&0xff;
|
|
|
|
header[16] = bpp;
|
|
|
|
header[17] = 32;
|
|
|
|
|
|
|
|
bx::write(_writer, header, sizeof(header) );
|
|
|
|
|
|
|
|
uint32_t dstPitch = _width*bpp/8;
|
|
|
|
if (_yflip)
|
|
|
|
{
|
|
|
|
uint8_t* data = (uint8_t*)_src + _srcPitch*_height - _srcPitch;
|
|
|
|
for (uint32_t yy = 0; yy < _height; ++yy)
|
|
|
|
{
|
|
|
|
bx::write(_writer, data, dstPitch);
|
|
|
|
data -= _srcPitch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (_srcPitch == dstPitch)
|
|
|
|
{
|
|
|
|
bx::write(_writer, _src, _height*_srcPitch);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
uint8_t* data = (uint8_t*)_src;
|
|
|
|
for (uint32_t yy = 0; yy < _height; ++yy)
|
|
|
|
{
|
|
|
|
bx::write(_writer, data, dstPitch);
|
|
|
|
data += _srcPitch;
|
|
|
|
}
|
2013-08-15 02:19:12 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace bgfx
|