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Fixed initial offset calculation for PanGesture
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696b6367f2
commit
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1 changed files with 4 additions and 3 deletions
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@ -136,6 +136,10 @@ package org.gestouch.gestures
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if (state == GestureState.POSSIBLE)
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if (state == GestureState.POSSIBLE)
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{
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{
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prevLocationX = _location.x;
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prevLocationY = _location.y;
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updateLocation();
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// Check if finger moved enough for gesture to be recognized
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// Check if finger moved enough for gesture to be recognized
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var locationOffset:Point = touch.locationOffset;
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var locationOffset:Point = touch.locationOffset;
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if (direction == PanGestureDirection.VERTICAL)
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if (direction == PanGestureDirection.VERTICAL)
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@ -149,9 +153,6 @@ package org.gestouch.gestures
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if (locationOffset.length > slop || slop != slop)//faster isNaN(slop)
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if (locationOffset.length > slop || slop != slop)//faster isNaN(slop)
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{
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{
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prevLocationX = _location.x;
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prevLocationY = _location.y;
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updateLocation();
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offsetX = _location.x - prevLocationX;
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offsetX = _location.x - prevLocationX;
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offsetY = _location.y - prevLocationY;
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offsetY = _location.y - prevLocationY;
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// acummulate begin offsets for the case when this gesture recognition is delayed by requireGestureToFail
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// acummulate begin offsets for the case when this gesture recognition is delayed by requireGestureToFail
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