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Minor fix for Gesture state machine
to dispatch STATE_CHANGE even when cycling around CHANGED state
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1 changed files with 6 additions and 0 deletions
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@ -430,6 +430,12 @@ package org.gestouch.gestures
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{
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{
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if (_state == newState && _state == GestureState.CHANGED)
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if (_state == newState && _state == GestureState.CHANGED)
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{
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{
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// shortcut for better performance
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if (hasEventListener(GestureStateEvent.STATE_CHANGE))
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{
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dispatchEvent(new GestureStateEvent(GestureStateEvent.STATE_CHANGE, _state, _state));
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}
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return true;
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return true;
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}
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}
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