forked from ChomeNS/chipmunkmod
fix concurrent fard exception i guess
finally !!!!
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3b34eaf9cb
commit
cb2fd9401e
2 changed files with 42 additions and 6 deletions
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@ -6,27 +6,61 @@ import com.mojang.brigadier.suggestion.Suggestions;
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import land.chipmunk.chipmunkmod.data.MutablePlayerListEntry;
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import land.chipmunk.chipmunkmod.listeners.Listener;
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import land.chipmunk.chipmunkmod.listeners.ListenerManager;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.network.packet.s2c.play.CommandSuggestionsS2CPacket;
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import net.minecraft.network.packet.s2c.play.PlayerListS2CPacket;
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import net.minecraft.network.packet.s2c.play.PlayerRemoveS2CPacket;
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import net.minecraft.text.Text;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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public class Players extends Listener {
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public List<MutablePlayerListEntry> list = new ArrayList<>();
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public static Players INSTANCE = new Players();
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public static Players INSTANCE = new Players(MinecraftClient.getInstance());
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public Players () {
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private Timer timer;
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private final MinecraftClient client;
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public Players (MinecraftClient client) {
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this.client = client;
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ListenerManager.addListener(this);
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TabComplete.INSTANCE.init();
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}
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public void init () {}
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public void init () {
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final TimerTask task = new TimerTask() {
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public void run () {
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tick();
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}
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};
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if (timer != null) cleanup();
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timer = new Timer();
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timer.schedule(task, 0, 50);
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}
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public void cleanup () {
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list.clear();
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if (timer == null) return;
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timer.cancel();
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timer.purge();
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timer = null;
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}
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private void tick () {
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final ClientPlayNetworkHandler networkHandler = client.getNetworkHandler();
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if (networkHandler == null) cleanup();
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}
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@Override
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public void packetReceived (Packet packet) {
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@ -29,6 +29,8 @@ public class TabComplete extends Listener {
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ListenerManager.addListener(this);
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}
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public void init () {}
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public CompletableFuture<CommandSuggestionsS2CPacket> complete (String command) {
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final ClientPlayNetworkHandler networkHandler = client.getNetworkHandler();
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