97 lines
No EOL
3.7 KiB
JavaScript
97 lines
No EOL
3.7 KiB
JavaScript
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const util = require('util')
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const COMMANDSPY_ENABLED_MESSAGE = { text: 'Successfully enabled CommandSpy' }
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const COMMANDSPY_DISABLED_MESSAGE = { text: 'Successfully disabled CommandSpy' }
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//You now have the tag: &8[&bPrefix &4d~&8]
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function inject (bot) {
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let entityId
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let gameMode
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let permissionLevel = 2
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let muted = false
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let commandSpyEnabled = false
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let vanished = false
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let prefix = false
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let skin = false
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/* if (data.toString().startsWith('You have been muted')) muted = true
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if (data.toString() === 'You have been unmuted.') muted = false
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*/
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//bot.on('message', (data) => {
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bot.on('message', (message, data) => {
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// Successfully removed your skin
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const stringmessage = bot.getMessageAsPrismarine(message)?.toString()
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if (stringmessage.startsWith('You have been muted')) muted = true
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else if (stringmessage === "You have been unmuted.") muted = false
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else if (util.isDeepStrictEqual(message, COMMANDSPY_ENABLED_MESSAGE)) commandSpyEnabled = true
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else if (util.isDeepStrictEqual(message, COMMANDSPY_DISABLED_MESSAGE)) commandSpyEnabled = false
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else if (stringmessage === `You now have the tag: &8[&bPrefix &4${bot.options.commands.prefix}&8]`) {
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prefix = true
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return
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}
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else if (stringmessage.startsWith("You now have the tag: ") || stringmessage === "You no longer have a tag") prefix = false
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else if (stringmessage === `Successfully set your skin to Parker2991's`) {
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skin = true
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return
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}
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else if (stringmessage.startsWith("Successfully removed your skin") || stringmessage === "Successfully removed your skin") skin = false
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if (message?.text !== '' || !Array.isArray(message.extra) || message.extra.length < 2 || !message.extra[0]?.text?.startsWith('Vanish for') || message.extra[0].color !== 'gold') return
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const suffix = message.extra[message.extra.length - 1]
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if (suffix?.color !== 'gold') return
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//data.toString().startsWith
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if (suffix.text?.endsWith(': enabled')) vanished = true
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else if (suffix.text?.endsWith(': disabled')) vanished = false // Bruh what is this ohio code
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//
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})
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bot.on('packet.entity_status', packet => {
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if (packet.entityId !== entityId || packet.entityStatus < 24 || packet.entityStatus > 28) return
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permissionLevel = packet.entityStatus - 24
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})//
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//TO-DO create a array for nick, prefix, and mabe username in selfcare so that when it joins or has the nick/prefix changed it will change it back to the set nick and prefix in selfcare
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bot.on('packet.game_state_change', packet => {
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if (packet.reason !== 3) return // Reason 3 = Change Game Mode
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gameMode = packet.gameMode
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})
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let timer
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bot.on('packet.login', (packet) => {
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entityId = packet.entityId
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gameMode = packet.gameMode
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timer = setInterval(() => {
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if (permissionLevel < 2) bot.command('op @s[type=player]')
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else if (!commandSpyEnabled) bot.command('commandspy:commandspy on')
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else if (!vanished) bot.command('essentials:vanish enable')
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else if (muted) bot.core.run(`essentials:mute ${bot.uuid}`)
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else if (!prefix) bot.command(`prefix &8[&bPrefix &4${bot.options.commands.prefix}&8]`)
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else if (gameMode !== 1) bot.command('gamemode creative @s[type=player]')
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else if (!skin) bot.command('skin Parker2991')
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}, 500)
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})
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bot.on('end', () => {
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if (timer) clearInterval(timer)
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prefix = false
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muted = false
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commandSpyEnabled = false
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vanished = false
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skin = false
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})
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}
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module.exports = inject
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/*const buildstring = process.env['buildstring']
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bot.on('login', async () => {
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console.log(`starting ${buildstring}`)
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await bot.discord.channel.send(`Starting ${buildstring}`)
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await sendChat('/prefix &8[&4Prefix ~ &8]')
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await sendChat(buildstring)
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await sendChat('Prefix ~')
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})
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}*/ |