server/plugins/LibsDisguises/Translations/disguise_options.yml
2019-12-15 23:00:59 +02:00

376 lines
12 KiB
YAML

# To use translations in Lib's Disguises, you must have the purchased plugin
# Found in the disguise options for AreaEffectCloud and uses a Color
"setColor": "setColor"
# Found in the disguise options for AreaEffectCloud and uses a boolean
"setIgnoreRadius": "setIgnoreRadius"
# Found in the disguise options for AreaEffectCloud and uses a WrappedParticle
"setParticle": "setParticle"
# Found in the disguise options for AreaEffectCloud and uses a float
"setRadius": "setRadius"
# Found in the disguise options for Entity and uses a boolean
"setAddEntityAnimations": "setAddEntityAnimations"
# Found in the disguise options for Entity and uses multiple ItemStacks
"setArmor": "setArmor"
# Found in the disguise options for Entity and uses a boolean
"setBurning": "setBurning"
# Found in the disguise options for Entity and uses a String
"setCustomName": "setCustomName"
# Found in the disguise options for Entity and uses a boolean
"setCustomNameVisible": "setCustomNameVisible"
# Found in the disguise options for Entity and uses a boolean
"setFlyingWithElytra": "setFlyingWithElytra"
# Found in the disguise options for Entity and uses a boolean
"setGlowing": "setGlowing"
# Found in the disguise options for Entity and uses a boolean
"setInvisible": "setInvisible"
# Found in the disguise options for Entity and uses a ItemStack
"setItemInMainHand": "setItemInMainHand"
# Found in the disguise options for Entity and uses a ItemStack
"setItemInOffHand": "setItemInOffHand"
# Found in the disguise options for Entity and uses a boolean
"setNoGravity": "setNoGravity"
# Found in the disguise options for Entity and uses a boolean
"setRightClicking": "setRightClicking"
# Found in the disguise options for Entity and uses a boolean
"setSneaking": "setSneaking"
# Found in the disguise options for Entity and uses a boolean
"setSprinting": "setSprinting"
# Found in the disguise options for Object and uses a long
"wait": "wait"
# Found in the disguise options for Entity and uses a boolean
"setViewSelfDisguise": "setViewSelfDisguise"
# Found in the disguise options for Entity and uses a boolean
"setHideHeldItemFromSelf": "setHideHeldItemFromSelf"
# Found in the disguise options for Entity and uses a boolean
"setHideArmorFromSelf": "setHideArmorFromSelf"
# Found in the disguise options for Entity and uses a boolean
"setHearSelfDisguise": "setHearSelfDisguise"
# Found in the disguise options for Entity and uses a boolean
"setHidePlayer": "setHidePlayer"
# Found in the disguise options for Entity and uses a long
"setExpires": "setExpires"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setBody": "setBody"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setHead": "setHead"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setLeftArm": "setLeftArm"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setLeftLeg": "setLeftLeg"
# Found in the disguise options for ArmorStand and uses a boolean
"setMarker": "setMarker"
# Found in the disguise options for ArmorStand and uses a boolean
"setNoBasePlate": "setNoBasePlate"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setRightArm": "setRightArm"
# Found in the disguise options for ArmorStand and uses a EulerAngle
"setRightLeg": "setRightLeg"
# Found in the disguise options for ArmorStand and uses a boolean
"setShowArms": "setShowArms"
# Found in the disguise options for ArmorStand and uses a boolean
"setSmall": "setSmall"
# Found in the disguise options for Living Entity and uses a PotionEffectType
"addPotionEffect": "addPotionEffect"
# Found in the disguise options for Living Entity and uses a int
"setArrowsSticking": "setArrowsSticking"
# Found in the disguise options for Living Entity and uses a float
"setHealth": "setHealth"
# Found in the disguise options for Living Entity and uses a double
"setMaxHealth": "setMaxHealth"
# Found in the disguise options for Living Entity and uses a Color
"setParticlesColor": "setParticlesColor"
# Found in the disguise options for Living Entity and uses a boolean
"setPotionParticlesAmbient": "setPotionParticlesAmbient"
# Found in the disguise options for Arrow and uses a boolean
"setCritical": "setCritical"
# Found in the disguise options for Insentient and uses a boolean
"setAI": "setAI"
# Found in the disguise options for Bat and uses a boolean
"setHanging": "setHanging"
# Found in the disguise options for Insentient and uses a MainHand
"setMainHand": "setMainHand"
# Found in the disguise options for Blaze and uses a boolean
"setBlazing": "setBlazing"
# Found in the disguise options for Boat and uses a int
"setBoatShake": "setBoatShake"
# Found in the disguise options for Boat and uses a TreeSpecies
"setBoatType": "setBoatType"
# Found in the disguise options for Boat and uses a float
"setDamage": "setDamage"
# Found in the disguise options for Boat and uses a boolean
"setLeftPaddling": "setLeftPaddling"
# Found in the disguise options for Boat and uses a boolean
"setRightPaddling": "setRightPaddling"
# Found in the disguise options for Spider and uses a boolean
"setClimbing": "setClimbing"
# Found in the disguise options for Ageable and uses a boolean
"setBaby": "setBaby"
# Found in the disguise options for Creeper and uses a boolean
"setIgnited": "setIgnited"
# Found in the disguise options for Creeper and uses a boolean
"setPowered": "setPowered"
# Found in the disguise options for Horse and uses a boolean
"setCanBreed": "setCanBreed"
# Found in the disguise options for ChestedHorse and uses a boolean
"setCarryingChest": "setCarryingChest"
# Found in the disguise options for Horse and uses a boolean
"setGrazing": "setGrazing"
# Found in the disguise options for Horse and uses a boolean
"setMouthOpen": "setMouthOpen"
# Found in the disguise options for Horse and uses a boolean
"setRearing": "setRearing"
# Found in the disguise options for Horse and uses a boolean
"setSaddled": "setSaddled"
# Found in the disguise options for Horse and uses a boolean
"setTamed": "setTamed"
# Found in the disguise options for Zombie and uses a boolean
"setAggressive": "setAggressive"
# Found in the disguise options for Zombie and uses a boolean
"setConverting": "setConverting"
# Found in the disguise options for Item and uses a ItemStack
"setItemStack": "setItemStack"
# Found in the disguise options for Guardian and uses a boolean
"setRetractingSpikes": "setRetractingSpikes"
# Found in the disguise options for Guardian and uses a String
"setTarget": "setTarget"
# Found in the disguise options for EnderCrystal and uses a BlockPosition
"setBeamTarget": "setBeamTarget"
# Found in the disguise options for EnderCrystal and uses a boolean
"setShowBottom": "setShowBottom"
# Found in the disguise options for EnderDragon and uses a int
"setPhase": "setPhase"
# Found in the disguise options for Illager and uses a int
"setSpellTicks": "setSpellTicks"
# Found in the disguise options for FallingBlock and uses a ItemStack
"setBlock": "setBlock"
# Found in the disguise options for Firework and uses a int
"setAttachedEntity": "setAttachedEntity"
# Found in the disguise options for Firework and uses a ItemStack
"setFirework": "setFirework"
# Found in the disguise options for FishingHook and uses a int
"setHooked": "setHooked"
# Found in the disguise options for Horse and uses a ItemStack
"setHorseArmor": "setHorseArmor"
# Found in the disguise options for Horse and uses a Style
"setStyle": "setStyle"
# Found in the disguise options for ItemFrame and uses a ItemStack
"setItem": "setItem"
# Found in the disguise options for ItemFrame and uses a int
"setRotation": "setRotation"
# Found in the disguise options for Llama and uses a DyeColor
"setCarpet": "setCarpet"
# Found in the disguise options for Llama and uses a int
"setStrength": "setStrength"
# Found in the disguise options for Slime and uses a int
"setSize": "setSize"
# Found in the disguise options for Minecart and uses a ItemStack
"setBlockInCart": "setBlockInCart"
# Found in the disguise options for Minecart and uses a int
"setBlockOffset": "setBlockOffset"
# Found in the disguise options for Minecart and uses a boolean
"setViewBlockInCart": "setViewBlockInCart"
# Found in the disguise options for MinecartFurnace and uses a boolean
"setFueled": "setFueled"
# Found in the disguise options for Tameable and uses a boolean
"setSitting": "setSitting"
# Found in the disguise options for Ocelot and uses a Type
"setType": "setType"
# Found in the disguise options for Painting and uses a Art
"setArt": "setArt"
# Found in the disguise options for Parrot and uses a Variant
"setVariant": "setVariant"
# Found in the disguise options for Player and uses a boolean
"setCapeEnabled": "setCapeEnabled"
# Found in the disguise options for Player and uses a boolean
"setDisplayedInTab": "setDisplayedInTab"
# Found in the disguise options for Player and uses a boolean
"setHatEnabled": "setHatEnabled"
# Found in the disguise options for Player and uses a boolean
"setJacketEnabled": "setJacketEnabled"
# Found in the disguise options for Player and uses a boolean
"setLeftPantsEnabled": "setLeftPantsEnabled"
# Found in the disguise options for Player and uses a boolean
"setLeftSleeveEnabled": "setLeftSleeveEnabled"
# Found in the disguise options for Player and uses a boolean
"setRightPantsEnabled": "setRightPantsEnabled"
# Found in the disguise options for Player and uses a boolean
"setRightSleeveEnabled": "setRightSleeveEnabled"
# Found in the disguise options for Player and uses a WrappedGameProfile
"setSkin": "setSkin"
# Found in the disguise options for Player and uses a BlockFace
"setSleeping": "setSleeping"
# Found in the disguise options for PolarBear and uses a boolean
"setStanding": "setStanding"
# Found in the disguise options for PufferFish and uses a int
"setPuffState": "setPuffState"
# Found in the disguise options for Sheep and uses a boolean
"setSheared": "setSheared"
# Found in the disguise options for Shulker and uses a BlockPosition
"setAttachmentPosition": "setAttachmentPosition"
# Found in the disguise options for Shulker and uses a BlockFace
"setFacingDirection": "setFacingDirection"
# Found in the disguise options for Shulker and uses a int
"setShieldHeight": "setShieldHeight"
# Found in the disguise options for Skeleton and uses a boolean
"setSwingArms": "setSwingArms"
# Found in the disguise options for Snowman and uses a boolean
"setDerp": "setDerp"
# Found in the disguise options for SplashPotion and uses a int
"setPotionId": "setPotionId"
# Found in the disguise options for SplashPotion and uses a ItemStack
"setSplashPotion": "setSplashPotion"
# Found in the disguise options for TropicalFish and uses a DyeColor
"setBodyColor": "setBodyColor"
# Found in the disguise options for TropicalFish and uses a Pattern
"setPattern": "setPattern"
# Found in the disguise options for TropicalFish and uses a DyeColor
"setPatternColor": "setPatternColor"
# Found in the disguise options for Turtle and uses a boolean
"setEgg": "setEgg"
# Found in the disguise options for Vex and uses a boolean
"setAngry": "setAngry"
# Found in the disguise options for Villager and uses a Profession
"setProfession": "setProfession"
# Found in the disguise options for Vindicator and uses a boolean
"setJohnny": "setJohnny"
# Found in the disguise options for Wither and uses a int
"setInvulnerability": "setInvulnerability"
# Found in the disguise options for WitherSkull and uses a boolean
"setBlue": "setBlue"
# Found in the disguise options for Wolf and uses a boolean
"setBegging": "setBegging"
# Found in the disguise options for Wolf and uses a AnimalColor
"setCollarColor": "setCollarColor"
# Found in the disguise options for Wolf and uses a float
"setDamageTaken": "setDamageTaken"
# Found in the disguise options for ZombieVillager and uses a boolean
"setShaking": "setShaking"
# Used as a shortcut for setBaby when disguising an entity
"baby": "baby"
# Used as a shortcut for setBaby(false) when disguising an entity
"adult": "adult"