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376 lines
12 KiB
YAML
376 lines
12 KiB
YAML
# To use translations in Lib's Disguises, you must have the purchased plugin
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# Found in the disguise options for AreaEffectCloud and uses a Color
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"setColor": "setColor"
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# Found in the disguise options for AreaEffectCloud and uses a boolean
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"setIgnoreRadius": "setIgnoreRadius"
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# Found in the disguise options for AreaEffectCloud and uses a WrappedParticle
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"setParticle": "setParticle"
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# Found in the disguise options for AreaEffectCloud and uses a float
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"setRadius": "setRadius"
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# Found in the disguise options for Entity and uses a boolean
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"setAddEntityAnimations": "setAddEntityAnimations"
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# Found in the disguise options for Entity and uses multiple ItemStacks
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"setArmor": "setArmor"
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# Found in the disguise options for Entity and uses a boolean
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"setBurning": "setBurning"
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# Found in the disguise options for Entity and uses a String
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"setCustomName": "setCustomName"
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# Found in the disguise options for Entity and uses a boolean
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"setCustomNameVisible": "setCustomNameVisible"
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# Found in the disguise options for Entity and uses a boolean
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"setFlyingWithElytra": "setFlyingWithElytra"
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# Found in the disguise options for Entity and uses a boolean
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"setGlowing": "setGlowing"
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# Found in the disguise options for Entity and uses a boolean
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"setInvisible": "setInvisible"
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# Found in the disguise options for Entity and uses a ItemStack
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"setItemInMainHand": "setItemInMainHand"
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# Found in the disguise options for Entity and uses a ItemStack
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"setItemInOffHand": "setItemInOffHand"
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# Found in the disguise options for Entity and uses a boolean
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"setNoGravity": "setNoGravity"
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# Found in the disguise options for Entity and uses a boolean
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"setRightClicking": "setRightClicking"
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# Found in the disguise options for Entity and uses a boolean
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"setSneaking": "setSneaking"
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# Found in the disguise options for Entity and uses a boolean
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"setSprinting": "setSprinting"
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# Found in the disguise options for Object and uses a long
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"wait": "wait"
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# Found in the disguise options for Entity and uses a boolean
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"setViewSelfDisguise": "setViewSelfDisguise"
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# Found in the disguise options for Entity and uses a boolean
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"setHideHeldItemFromSelf": "setHideHeldItemFromSelf"
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# Found in the disguise options for Entity and uses a boolean
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"setHideArmorFromSelf": "setHideArmorFromSelf"
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# Found in the disguise options for Entity and uses a boolean
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"setHearSelfDisguise": "setHearSelfDisguise"
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# Found in the disguise options for Entity and uses a boolean
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"setHidePlayer": "setHidePlayer"
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# Found in the disguise options for Entity and uses a long
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"setExpires": "setExpires"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setBody": "setBody"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setHead": "setHead"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setLeftArm": "setLeftArm"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setLeftLeg": "setLeftLeg"
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# Found in the disguise options for ArmorStand and uses a boolean
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"setMarker": "setMarker"
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# Found in the disguise options for ArmorStand and uses a boolean
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"setNoBasePlate": "setNoBasePlate"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setRightArm": "setRightArm"
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# Found in the disguise options for ArmorStand and uses a EulerAngle
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"setRightLeg": "setRightLeg"
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# Found in the disguise options for ArmorStand and uses a boolean
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"setShowArms": "setShowArms"
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# Found in the disguise options for ArmorStand and uses a boolean
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"setSmall": "setSmall"
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# Found in the disguise options for Living Entity and uses a PotionEffectType
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"addPotionEffect": "addPotionEffect"
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# Found in the disguise options for Living Entity and uses a int
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"setArrowsSticking": "setArrowsSticking"
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# Found in the disguise options for Living Entity and uses a float
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"setHealth": "setHealth"
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# Found in the disguise options for Living Entity and uses a double
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"setMaxHealth": "setMaxHealth"
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# Found in the disguise options for Living Entity and uses a Color
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"setParticlesColor": "setParticlesColor"
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# Found in the disguise options for Living Entity and uses a boolean
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"setPotionParticlesAmbient": "setPotionParticlesAmbient"
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# Found in the disguise options for Arrow and uses a boolean
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"setCritical": "setCritical"
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# Found in the disguise options for Insentient and uses a boolean
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"setAI": "setAI"
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# Found in the disguise options for Bat and uses a boolean
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"setHanging": "setHanging"
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# Found in the disguise options for Insentient and uses a MainHand
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"setMainHand": "setMainHand"
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# Found in the disguise options for Blaze and uses a boolean
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"setBlazing": "setBlazing"
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# Found in the disguise options for Boat and uses a int
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"setBoatShake": "setBoatShake"
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# Found in the disguise options for Boat and uses a TreeSpecies
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"setBoatType": "setBoatType"
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# Found in the disguise options for Boat and uses a float
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"setDamage": "setDamage"
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# Found in the disguise options for Boat and uses a boolean
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"setLeftPaddling": "setLeftPaddling"
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# Found in the disguise options for Boat and uses a boolean
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"setRightPaddling": "setRightPaddling"
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# Found in the disguise options for Spider and uses a boolean
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"setClimbing": "setClimbing"
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# Found in the disguise options for Ageable and uses a boolean
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"setBaby": "setBaby"
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# Found in the disguise options for Creeper and uses a boolean
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"setIgnited": "setIgnited"
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# Found in the disguise options for Creeper and uses a boolean
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"setPowered": "setPowered"
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# Found in the disguise options for Horse and uses a boolean
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"setCanBreed": "setCanBreed"
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# Found in the disguise options for ChestedHorse and uses a boolean
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"setCarryingChest": "setCarryingChest"
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# Found in the disguise options for Horse and uses a boolean
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"setGrazing": "setGrazing"
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# Found in the disguise options for Horse and uses a boolean
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"setMouthOpen": "setMouthOpen"
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# Found in the disguise options for Horse and uses a boolean
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"setRearing": "setRearing"
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# Found in the disguise options for Horse and uses a boolean
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"setSaddled": "setSaddled"
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# Found in the disguise options for Horse and uses a boolean
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"setTamed": "setTamed"
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# Found in the disguise options for Zombie and uses a boolean
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"setAggressive": "setAggressive"
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# Found in the disguise options for Zombie and uses a boolean
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"setConverting": "setConverting"
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# Found in the disguise options for Item and uses a ItemStack
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"setItemStack": "setItemStack"
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# Found in the disguise options for Guardian and uses a boolean
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"setRetractingSpikes": "setRetractingSpikes"
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# Found in the disguise options for Guardian and uses a String
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"setTarget": "setTarget"
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# Found in the disguise options for EnderCrystal and uses a BlockPosition
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"setBeamTarget": "setBeamTarget"
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# Found in the disguise options for EnderCrystal and uses a boolean
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"setShowBottom": "setShowBottom"
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# Found in the disguise options for EnderDragon and uses a int
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"setPhase": "setPhase"
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# Found in the disguise options for Illager and uses a int
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"setSpellTicks": "setSpellTicks"
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# Found in the disguise options for FallingBlock and uses a ItemStack
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"setBlock": "setBlock"
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# Found in the disguise options for Firework and uses a int
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"setAttachedEntity": "setAttachedEntity"
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# Found in the disguise options for Firework and uses a ItemStack
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"setFirework": "setFirework"
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# Found in the disguise options for FishingHook and uses a int
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"setHooked": "setHooked"
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# Found in the disguise options for Horse and uses a ItemStack
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"setHorseArmor": "setHorseArmor"
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# Found in the disguise options for Horse and uses a Style
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"setStyle": "setStyle"
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# Found in the disguise options for ItemFrame and uses a ItemStack
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"setItem": "setItem"
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# Found in the disguise options for ItemFrame and uses a int
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"setRotation": "setRotation"
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# Found in the disguise options for Llama and uses a DyeColor
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"setCarpet": "setCarpet"
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# Found in the disguise options for Llama and uses a int
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"setStrength": "setStrength"
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# Found in the disguise options for Slime and uses a int
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"setSize": "setSize"
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# Found in the disguise options for Minecart and uses a ItemStack
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"setBlockInCart": "setBlockInCart"
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# Found in the disguise options for Minecart and uses a int
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"setBlockOffset": "setBlockOffset"
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# Found in the disguise options for Minecart and uses a boolean
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"setViewBlockInCart": "setViewBlockInCart"
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# Found in the disguise options for MinecartFurnace and uses a boolean
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"setFueled": "setFueled"
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# Found in the disguise options for Tameable and uses a boolean
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"setSitting": "setSitting"
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# Found in the disguise options for Ocelot and uses a Type
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"setType": "setType"
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# Found in the disguise options for Painting and uses a Art
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"setArt": "setArt"
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# Found in the disguise options for Parrot and uses a Variant
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"setVariant": "setVariant"
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# Found in the disguise options for Player and uses a boolean
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"setCapeEnabled": "setCapeEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setDisplayedInTab": "setDisplayedInTab"
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# Found in the disguise options for Player and uses a boolean
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"setHatEnabled": "setHatEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setJacketEnabled": "setJacketEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setLeftPantsEnabled": "setLeftPantsEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setLeftSleeveEnabled": "setLeftSleeveEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setRightPantsEnabled": "setRightPantsEnabled"
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# Found in the disguise options for Player and uses a boolean
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"setRightSleeveEnabled": "setRightSleeveEnabled"
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# Found in the disguise options for Player and uses a WrappedGameProfile
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"setSkin": "setSkin"
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# Found in the disguise options for Player and uses a BlockFace
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"setSleeping": "setSleeping"
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# Found in the disguise options for PolarBear and uses a boolean
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"setStanding": "setStanding"
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# Found in the disguise options for PufferFish and uses a int
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"setPuffState": "setPuffState"
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# Found in the disguise options for Sheep and uses a boolean
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"setSheared": "setSheared"
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# Found in the disguise options for Shulker and uses a BlockPosition
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"setAttachmentPosition": "setAttachmentPosition"
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# Found in the disguise options for Shulker and uses a BlockFace
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"setFacingDirection": "setFacingDirection"
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# Found in the disguise options for Shulker and uses a int
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"setShieldHeight": "setShieldHeight"
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# Found in the disguise options for Skeleton and uses a boolean
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"setSwingArms": "setSwingArms"
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# Found in the disguise options for Snowman and uses a boolean
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"setDerp": "setDerp"
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# Found in the disguise options for SplashPotion and uses a int
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"setPotionId": "setPotionId"
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# Found in the disguise options for SplashPotion and uses a ItemStack
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"setSplashPotion": "setSplashPotion"
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# Found in the disguise options for TropicalFish and uses a DyeColor
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"setBodyColor": "setBodyColor"
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# Found in the disguise options for TropicalFish and uses a Pattern
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"setPattern": "setPattern"
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# Found in the disguise options for TropicalFish and uses a DyeColor
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"setPatternColor": "setPatternColor"
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# Found in the disguise options for Turtle and uses a boolean
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"setEgg": "setEgg"
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# Found in the disguise options for Vex and uses a boolean
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"setAngry": "setAngry"
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# Found in the disguise options for Villager and uses a Profession
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"setProfession": "setProfession"
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# Found in the disguise options for Vindicator and uses a boolean
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"setJohnny": "setJohnny"
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# Found in the disguise options for Wither and uses a int
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"setInvulnerability": "setInvulnerability"
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# Found in the disguise options for WitherSkull and uses a boolean
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"setBlue": "setBlue"
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# Found in the disguise options for Wolf and uses a boolean
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"setBegging": "setBegging"
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# Found in the disguise options for Wolf and uses a AnimalColor
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"setCollarColor": "setCollarColor"
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# Found in the disguise options for Wolf and uses a float
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"setDamageTaken": "setDamageTaken"
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# Found in the disguise options for ZombieVillager and uses a boolean
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"setShaking": "setShaking"
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# Used as a shortcut for setBaby when disguising an entity
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"baby": "baby"
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# Used as a shortcut for setBaby(false) when disguising an entity
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"adult": "adult"
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