# To use translations in Lib's Disguises, you must have the purchased plugin # Found in the disguise options for AreaEffectCloud and uses a Color "setColor": "setColor" # Found in the disguise options for AreaEffectCloud and uses a boolean "setIgnoreRadius": "setIgnoreRadius" # Found in the disguise options for AreaEffectCloud and uses a WrappedParticle "setParticle": "setParticle" # Found in the disguise options for AreaEffectCloud and uses a float "setRadius": "setRadius" # Found in the disguise options for Entity and uses a boolean "setAddEntityAnimations": "setAddEntityAnimations" # Found in the disguise options for Entity and uses multiple ItemStacks "setArmor": "setArmor" # Found in the disguise options for Entity and uses a boolean "setBurning": "setBurning" # Found in the disguise options for Entity and uses a String "setCustomName": "setCustomName" # Found in the disguise options for Entity and uses a boolean "setCustomNameVisible": "setCustomNameVisible" # Found in the disguise options for Entity and uses a boolean "setFlyingWithElytra": "setFlyingWithElytra" # Found in the disguise options for Entity and uses a boolean "setGlowing": "setGlowing" # Found in the disguise options for Entity and uses a boolean "setInvisible": "setInvisible" # Found in the disguise options for Entity and uses a ItemStack "setItemInMainHand": "setItemInMainHand" # Found in the disguise options for Entity and uses a ItemStack "setItemInOffHand": "setItemInOffHand" # Found in the disguise options for Entity and uses a boolean "setNoGravity": "setNoGravity" # Found in the disguise options for Entity and uses a boolean "setRightClicking": "setRightClicking" # Found in the disguise options for Entity and uses a boolean "setSneaking": "setSneaking" # Found in the disguise options for Entity and uses a boolean "setSprinting": "setSprinting" # Found in the disguise options for Object and uses a long "wait": "wait" # Found in the disguise options for Entity and uses a boolean "setViewSelfDisguise": "setViewSelfDisguise" # Found in the disguise options for Entity and uses a boolean "setHideHeldItemFromSelf": "setHideHeldItemFromSelf" # Found in the disguise options for Entity and uses a boolean "setHideArmorFromSelf": "setHideArmorFromSelf" # Found in the disguise options for Entity and uses a boolean "setHearSelfDisguise": "setHearSelfDisguise" # Found in the disguise options for Entity and uses a boolean "setHidePlayer": "setHidePlayer" # Found in the disguise options for Entity and uses a long "setExpires": "setExpires" # Found in the disguise options for ArmorStand and uses a EulerAngle "setBody": "setBody" # Found in the disguise options for ArmorStand and uses a EulerAngle "setHead": "setHead" # Found in the disguise options for ArmorStand and uses a EulerAngle "setLeftArm": "setLeftArm" # Found in the disguise options for ArmorStand and uses a EulerAngle "setLeftLeg": "setLeftLeg" # Found in the disguise options for ArmorStand and uses a boolean "setMarker": "setMarker" # Found in the disguise options for ArmorStand and uses a boolean "setNoBasePlate": "setNoBasePlate" # Found in the disguise options for ArmorStand and uses a EulerAngle "setRightArm": "setRightArm" # Found in the disguise options for ArmorStand and uses a EulerAngle "setRightLeg": "setRightLeg" # Found in the disguise options for ArmorStand and uses a boolean "setShowArms": "setShowArms" # Found in the disguise options for ArmorStand and uses a boolean "setSmall": "setSmall" # Found in the disguise options for Living Entity and uses a PotionEffectType "addPotionEffect": "addPotionEffect" # Found in the disguise options for Living Entity and uses a int "setArrowsSticking": "setArrowsSticking" # Found in the disguise options for Living Entity and uses a float "setHealth": "setHealth" # Found in the disguise options for Living Entity and uses a double "setMaxHealth": "setMaxHealth" # Found in the disguise options for Living Entity and uses a Color "setParticlesColor": "setParticlesColor" # Found in the disguise options for Living Entity and uses a boolean "setPotionParticlesAmbient": "setPotionParticlesAmbient" # Found in the disguise options for Arrow and uses a boolean "setCritical": "setCritical" # Found in the disguise options for Insentient and uses a boolean "setAI": "setAI" # Found in the disguise options for Bat and uses a boolean "setHanging": "setHanging" # Found in the disguise options for Insentient and uses a MainHand "setMainHand": "setMainHand" # Found in the disguise options for Blaze and uses a boolean "setBlazing": "setBlazing" # Found in the disguise options for Boat and uses a int "setBoatShake": "setBoatShake" # Found in the disguise options for Boat and uses a TreeSpecies "setBoatType": "setBoatType" # Found in the disguise options for Boat and uses a float "setDamage": "setDamage" # Found in the disguise options for Boat and uses a boolean "setLeftPaddling": "setLeftPaddling" # Found in the disguise options for Boat and uses a boolean "setRightPaddling": "setRightPaddling" # Found in the disguise options for Spider and uses a boolean "setClimbing": "setClimbing" # Found in the disguise options for Ageable and uses a boolean "setBaby": "setBaby" # Found in the disguise options for Creeper and uses a boolean "setIgnited": "setIgnited" # Found in the disguise options for Creeper and uses a boolean "setPowered": "setPowered" # Found in the disguise options for Horse and uses a boolean "setCanBreed": "setCanBreed" # Found in the disguise options for ChestedHorse and uses a boolean "setCarryingChest": "setCarryingChest" # Found in the disguise options for Horse and uses a boolean "setGrazing": "setGrazing" # Found in the disguise options for Horse and uses a boolean "setMouthOpen": "setMouthOpen" # Found in the disguise options for Horse and uses a boolean "setRearing": "setRearing" # Found in the disguise options for Horse and uses a boolean "setSaddled": "setSaddled" # Found in the disguise options for Horse and uses a boolean "setTamed": "setTamed" # Found in the disguise options for Zombie and uses a boolean "setAggressive": "setAggressive" # Found in the disguise options for Zombie and uses a boolean "setConverting": "setConverting" # Found in the disguise options for Item and uses a ItemStack "setItemStack": "setItemStack" # Found in the disguise options for Guardian and uses a boolean "setRetractingSpikes": "setRetractingSpikes" # Found in the disguise options for Guardian and uses a String "setTarget": "setTarget" # Found in the disguise options for EnderCrystal and uses a BlockPosition "setBeamTarget": "setBeamTarget" # Found in the disguise options for EnderCrystal and uses a boolean "setShowBottom": "setShowBottom" # Found in the disguise options for EnderDragon and uses a int "setPhase": "setPhase" # Found in the disguise options for Illager and uses a int "setSpellTicks": "setSpellTicks" # Found in the disguise options for FallingBlock and uses a ItemStack "setBlock": "setBlock" # Found in the disguise options for Firework and uses a int "setAttachedEntity": "setAttachedEntity" # Found in the disguise options for Firework and uses a ItemStack "setFirework": "setFirework" # Found in the disguise options for FishingHook and uses a int "setHooked": "setHooked" # Found in the disguise options for Horse and uses a ItemStack "setHorseArmor": "setHorseArmor" # Found in the disguise options for Horse and uses a Style "setStyle": "setStyle" # Found in the disguise options for ItemFrame and uses a ItemStack "setItem": "setItem" # Found in the disguise options for ItemFrame and uses a int "setRotation": "setRotation" # Found in the disguise options for Llama and uses a DyeColor "setCarpet": "setCarpet" # Found in the disguise options for Llama and uses a int "setStrength": "setStrength" # Found in the disguise options for Slime and uses a int "setSize": "setSize" # Found in the disguise options for Minecart and uses a ItemStack "setBlockInCart": "setBlockInCart" # Found in the disguise options for Minecart and uses a int "setBlockOffset": "setBlockOffset" # Found in the disguise options for Minecart and uses a boolean "setViewBlockInCart": "setViewBlockInCart" # Found in the disguise options for MinecartFurnace and uses a boolean "setFueled": "setFueled" # Found in the disguise options for Tameable and uses a boolean "setSitting": "setSitting" # Found in the disguise options for Ocelot and uses a Type "setType": "setType" # Found in the disguise options for Painting and uses a Art "setArt": "setArt" # Found in the disguise options for Parrot and uses a Variant "setVariant": "setVariant" # Found in the disguise options for Player and uses a boolean "setCapeEnabled": "setCapeEnabled" # Found in the disguise options for Player and uses a boolean "setDisplayedInTab": "setDisplayedInTab" # Found in the disguise options for Player and uses a boolean "setHatEnabled": "setHatEnabled" # Found in the disguise options for Player and uses a boolean "setJacketEnabled": "setJacketEnabled" # Found in the disguise options for Player and uses a boolean "setLeftPantsEnabled": "setLeftPantsEnabled" # Found in the disguise options for Player and uses a boolean "setLeftSleeveEnabled": "setLeftSleeveEnabled" # Found in the disguise options for Player and uses a boolean "setRightPantsEnabled": "setRightPantsEnabled" # Found in the disguise options for Player and uses a boolean "setRightSleeveEnabled": "setRightSleeveEnabled" # Found in the disguise options for Player and uses a WrappedGameProfile "setSkin": "setSkin" # Found in the disguise options for Player and uses a BlockFace "setSleeping": "setSleeping" # Found in the disguise options for PolarBear and uses a boolean "setStanding": "setStanding" # Found in the disguise options for PufferFish and uses a int "setPuffState": "setPuffState" # Found in the disguise options for Sheep and uses a boolean "setSheared": "setSheared" # Found in the disguise options for Shulker and uses a BlockPosition "setAttachmentPosition": "setAttachmentPosition" # Found in the disguise options for Shulker and uses a BlockFace "setFacingDirection": "setFacingDirection" # Found in the disguise options for Shulker and uses a int "setShieldHeight": "setShieldHeight" # Found in the disguise options for Skeleton and uses a boolean "setSwingArms": "setSwingArms" # Found in the disguise options for Snowman and uses a boolean "setDerp": "setDerp" # Found in the disguise options for SplashPotion and uses a int "setPotionId": "setPotionId" # Found in the disguise options for SplashPotion and uses a ItemStack "setSplashPotion": "setSplashPotion" # Found in the disguise options for TropicalFish and uses a DyeColor "setBodyColor": "setBodyColor" # Found in the disguise options for TropicalFish and uses a Pattern "setPattern": "setPattern" # Found in the disguise options for TropicalFish and uses a DyeColor "setPatternColor": "setPatternColor" # Found in the disguise options for Turtle and uses a boolean "setEgg": "setEgg" # Found in the disguise options for Vex and uses a boolean "setAngry": "setAngry" # Found in the disguise options for Villager and uses a Profession "setProfession": "setProfession" # Found in the disguise options for Vindicator and uses a boolean "setJohnny": "setJohnny" # Found in the disguise options for Wither and uses a int "setInvulnerability": "setInvulnerability" # Found in the disguise options for WitherSkull and uses a boolean "setBlue": "setBlue" # Found in the disguise options for Wolf and uses a boolean "setBegging": "setBegging" # Found in the disguise options for Wolf and uses a AnimalColor "setCollarColor": "setCollarColor" # Found in the disguise options for Wolf and uses a float "setDamageTaken": "setDamageTaken" # Found in the disguise options for ZombieVillager and uses a boolean "setShaking": "setShaking" # Used as a shortcut for setBaby when disguising an entity "baby": "baby" # Used as a shortcut for setBaby(false) when disguising an entity "adult": "adult"