From d7e7261713d9257f22b197874f44f811de7bafb1 Mon Sep 17 00:00:00 2001 From: kaboom <58372747+kaboombot@users.noreply.github.com> Date: Sat, 21 May 2022 18:53:46 +0300 Subject: [PATCH] Tweak auto-save values There's no reason to save the world every 10 seconds anymore. --- bukkit.yml | 2 +- paper.yml | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/bukkit.yml b/bukkit.yml index 27f633d..c93b451 100644 --- a/bukkit.yml +++ b/bukkit.yml @@ -39,5 +39,5 @@ ticks-per: ambient-spawns: 100 animal-spawns: 400 monster-spawns: 100 - autosave: -1 + autosave: 6000 aliases: now-in-commands.yml diff --git a/paper.yml b/paper.yml index da0e95a..885fe39 100644 --- a/paper.yml +++ b/paper.yml @@ -31,8 +31,8 @@ settings: max-joins-per-tick: 3 track-plugin-scoreboards: false fix-entity-position-desync: true - player-auto-save-rate: -1 - max-player-auto-save-per-tick: -1 + player-auto-save-rate: 6000 + max-player-auto-save-per-tick: 10 chunk-tasks-per-tick: 1000 load-permissions-yml-before-plugins: true region-file-cache-size: 256 @@ -181,7 +181,7 @@ world-settings: duplicate-uuid-resolver: saferegen duplicate-uuid-saferegen-delete-range: 32 keep-spawn-loaded-range: 5 - auto-save-interval: 200 + auto-save-interval: -1 max-auto-save-chunks-per-tick: 6 count-all-mobs-for-spawning: false fix-zero-tick-instant-grow-farms: true