fix: small FAWE config touches

This commit is contained in:
amyavi 2025-01-26 16:23:28 -03:00
parent c5069d15ad
commit 5e7070fd65
Signed by: amy
SSH key fingerprint: SHA256:CoLIqZWDYPZEhs1j1HQWwV0j1JhC3BFWcaUF7ZLZHJA
2 changed files with 16 additions and 13 deletions
plugins/FastAsyncWorldEdit

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@ -1,9 +1,9 @@
# These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
date: "Fri Jan 17 00:00:00 GMT-03:00 2025"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/997"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f8b4491d"
date: "Sun Feb 23 00:00:00 GMT-03:00 2025"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1026"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f3add7a0"
platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate
@ -38,7 +38,7 @@ clipboard:
# Number of days to keep history on disk before deleting it
delete-after-days: 1
# If a player's clipboard should be deleted upon logout
delete-on-logout: false
delete-on-logout: true
# Allows NBT stored in a clipboard to be written to disk
# - Requires clipboard.use-disk to be enabled
save-clipboard-nbt-to-disk: false
@ -137,6 +137,10 @@ experimental:
# - If the entity is in an unloaded or partially loaded chunk, this will fail
# - If an entity cannot be removed, it is possible duplicate entities may be created when using undo and/or redo
remove-entity-from-world-on-chunk-fail: true
# [SAFE] Perform operations involving entities on chunk load
# - Allows entities that might not otherwise be captured due to unloaded chunks to be captured
# - Main use-case is copying larger areas with entities
improved-entity-edits: true
# Increased debug logging for brush actions and processor setup
other: false
# Allow fluids placed by FAWE to tick (flow). This could cause the big lags.
@ -196,7 +200,7 @@ history:
# Use a database to store disk storage summaries:
# - Enables inspection and rollback
# - Does not impact performance
use-database: true
use-database: false
# Record history with dispatching:
# - Much faster as it avoids duplicate block checks
# - Slightly worse compression since dispatch order is different
@ -269,8 +273,7 @@ region-restrictions-options:
# managers are not checked if an exclusive manager allows an edit.
# - May be useful to add PlotSquared if using both P2 and WorldGuard on a server
# - Some custom-implementations in other plugins may override this setting
exclusive-managers:
- "ExamplePlugin"
exclusive-managers: []
# If a worldguard-protected world should be considered as a region blacklist.
# - This will create a blacklist of regions where an edit cannot operate.
# - Useful for a "freebuild" worlds with few protected areas.
@ -321,7 +324,7 @@ limits:
max-blockstates: 1337
# Maximum size of the player's history in Megabytes:
# - History on disk or memory will be deleted
max-history-mb: 100
max-history-mb: 50
# Sets a maximum limit (in kb) for the size of a player's schematics directory (per-player mode only)
# Set to -1 to disable
schem-file-size-limit: -1
@ -329,7 +332,7 @@ limits:
# Set to -1 to disable
schem-file-num-limit: -1
# Maximum time in milliseconds //calc can execute
max-expression-ms: 50
max-expression-ms: 20
# Cinematic block placement:
# - Adds a delay to block placement (nanoseconds/block)
# - Having an artificial delay will use more CPU/Memory
@ -347,14 +350,14 @@ limits:
confirm-large: false
# If undo and redo commands should be restricted to allowed regions
# - Prevents scenarios where players can delete/reset a region, and then continue to undo/redo on it
restrict-history-to-regions: true
restrict-history-to-regions: false
# List of nbt tags to strip from blocks, e.g. Items
strip-nbt: []
# If the disallowed blocks listed in worldedit-config.yml should be disallowed in all edits,
# not just where blocks patterns are used.
# - Can prevent blocks being pasted from clipboards, etc.
# - If fast-placement is disabled, this may cause edits to be slower.
universal-disallowed-blocks: true
universal-disallowed-blocks: false
# If legacy, mumerical, blocks IDs should be able to be used (i.e. 12:2),
allow-legacy: true
# List of blocks to deny use of. Can be either an entire block type or a block with a specific property value.

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@ -64,7 +64,7 @@ navigation-wand:
max-distance: 100
scripting:
timeout: 3000
timeout: 50 # We have scripting disabled, but just in case...
dir: craftscripts
saving:
@ -78,7 +78,7 @@ history:
expiration: 10
calculation:
timeout: 100
timeout: 20
debugging:
trace-unflushed-sessions: false