Do not spawn particles for invisible or spectator players (#5)

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Allink 2023-05-03 04:12:13 +01:00 committed by GitHub
parent 3f2cb0f562
commit 35862998ee
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@ -6,13 +6,13 @@ import java.util.Collections;
import java.util.List;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.World;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
@ -22,12 +22,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
@ -85,6 +80,16 @@ public final class Main extends JavaPlugin implements CommandExecutor, Listener
}
for (Player player: Bukkit.getOnlinePlayers()) {
if (player.isInvisible()) {
continue;
}
final GameMode gameMode = player.getGameMode();
if (gameMode.equals(GameMode.SPECTATOR)) {
continue;
}
final String playerUuid = player.getUniqueId().toString();
if (!config.contains(playerUuid)) {