#!/bin/sh # The alive checker and Minecraft server is started at the same time PATH="$HOME/framework/vendor/java/bin/:$PATH" # Dump classes java -Xshare:dump # Make sure we're in the server folder, located in the home directory cd ~/server/ while true; do # Make certain files and folders read-only mkdir debug/ dumps/ plugins/update/ chmod -R 500 debug/ dumps/ plugins/bStats/ plugins/PluginMetrics/ plugins/ProtocolLib/ plugins/update/ chmod 500 plugins/ chmod 400 bukkit.yml chmod 400 commands.yml chmod 400 eula.txt chmod 400 paper.yml chmod 400 permissions.yml chmod 400 server-icon.png chmod 400 server.properties chmod 400 spigot.yml chmod 400 wepif.yml # Start alive checker dtach -n alivecheck ~/framework/script/alivecheck.sh # Start Minecraft server java \ -Xmx1800M \ -Xshare:on \ -Xss8M \ -XX:MaxDirectMemorySize=512M \ -XX:+UseContainerSupport \ -DPaper.IgnoreJavaVersion=true \ -Dpaper.playerconnection.keepalive=360 \ -DIReallyKnowWhatIAmDoingISwear \ -jar server.jar nogui # Stop alive checker (will be started again on the next run) pkill -9 alivecheck.sh # Ensure we don't abuse the CPU in case of failure sleep 1 done