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Improve TNT redstone performance
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1 changed files with 10 additions and 0 deletions
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@ -93,6 +93,16 @@ public final class BlockPhysics implements Listener {
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event.getBlock().setType(Material.AIR, false);
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event.setCancelled(true);
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}
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break;
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case TNT:
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for (BlockFace face : blockFaces) {
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if (event.getBlock().getRelative(face).getType() != Material.REDSTONE_BLOCK
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&& event.getBlock().getRelative(face).getType() != Material.REDSTONE_TORCH) {
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return;
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}
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event.setCancelled(true);
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}
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break;
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default:
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break;
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}
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