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Check entity count on chunk load
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1 changed files with 13 additions and 0 deletions
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@ -25,6 +25,8 @@ import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.entity.SpawnerSpawnEvent;
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import org.bukkit.event.entity.SpawnerSpawnEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.destroystokyo.paper.event.block.TNTPrimeEvent;
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import com.destroystokyo.paper.event.block.TNTPrimeEvent;
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@ -34,6 +36,17 @@ import com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent;
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import com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent;
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import com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent;
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class EntitySpawn implements Listener {
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class EntitySpawn implements Listener {
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@EventHandler
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void onChunkLoad(ChunkLoadEvent event) {
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final int count = event.getChunk().getEntities().length;
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if (count > 50) {
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for (int i = 51; i <= count; i++) {
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event.getChunk().getEntities()[i].remove();
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}
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}
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}
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@EventHandler
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@EventHandler
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void onCreatureSpawn(CreatureSpawnEvent event) {
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void onCreatureSpawn(CreatureSpawnEvent event) {
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if (event.getSpawnReason() == SpawnReason.CUSTOM ||
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if (event.getSpawnReason() == SpawnReason.CUSTOM ||
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