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Fix crash bug with /damage command
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7da3400d0d
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1 changed files with 7 additions and 1 deletions
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@ -14,7 +14,10 @@ import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.potion.PotionEffect;
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import pw.kaboom.extras.Main;
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import pw.kaboom.extras.platform.PlatformScheduler;
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public final class PlayerDamage implements Listener {
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@EventHandler
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@ -73,11 +76,14 @@ public final class PlayerDamage implements Listener {
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player.setMaxHealth(20);
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player.setHealth(20);
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final Main plugin = JavaPlugin.getPlugin(Main.class);
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if (player.getBedSpawnLocation() != null) {
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player.teleportAsync(player.getBedSpawnLocation());
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} else {
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final World world = Bukkit.getWorld("world");
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player.teleportAsync(world.getSpawnLocation());
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PlatformScheduler.executeOnGlobalRegion(plugin, () -> player
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.teleportAsync(world.getSpawnLocation()));
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}
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} catch (Exception exception) {
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player.setMaxHealth(Double.POSITIVE_INFINITY);
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