mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-30 03:26:12 -05:00
bee101b1f4
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
165 lines
4.6 KiB
C++
165 lines
4.6 KiB
C++
#ifndef AMBULANCE_H
|
|
#define AMBULANCE_H
|
|
|
|
#include "islepathactor.h"
|
|
#include "legostate.h"
|
|
|
|
class MxEndActionNotificationParam;
|
|
|
|
// VTABLE: LEGO1 0x100d72a0
|
|
// SIZE 0x24
|
|
class AmbulanceMissionState : public LegoState {
|
|
public:
|
|
AmbulanceMissionState();
|
|
|
|
// FUNCTION: LEGO1 0x10037600
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f00e8
|
|
return "AmbulanceMissionState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10037610
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
|
|
|
MxS16 GetHighScore(MxU8 p_actorId)
|
|
{
|
|
switch (p_actorId) {
|
|
case LegoActor::c_pepper:
|
|
return m_peHighScore;
|
|
case LegoActor::c_mama:
|
|
return m_maHighScore;
|
|
case LegoActor::c_papa:
|
|
return m_paHighScore;
|
|
case LegoActor::c_nick:
|
|
return m_niHighScore;
|
|
case LegoActor::c_laura:
|
|
return m_laHighScore;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: BETA10 0x100242d0
|
|
void UpdateScore(ScoreColor p_score, MxS16 p_actorId)
|
|
{
|
|
switch (p_actorId) {
|
|
case LegoActor::c_pepper:
|
|
m_peScore = p_score;
|
|
if (m_peHighScore < p_score) {
|
|
m_peHighScore = p_score;
|
|
}
|
|
break;
|
|
case LegoActor::c_mama:
|
|
m_maScore = p_score;
|
|
if (m_maHighScore < p_score) {
|
|
m_maHighScore = p_score;
|
|
}
|
|
break;
|
|
case LegoActor::c_papa:
|
|
m_paScore = p_score;
|
|
if (m_paHighScore < p_score) {
|
|
m_paHighScore = p_score;
|
|
}
|
|
break;
|
|
case LegoActor::c_nick:
|
|
m_niScore = p_score;
|
|
if (m_niHighScore < p_score) {
|
|
m_niHighScore = p_score;
|
|
}
|
|
break;
|
|
case LegoActor::c_laura:
|
|
m_laScore = p_score;
|
|
if (m_laHighScore < p_score) {
|
|
m_laHighScore = p_score;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// SYNTHETIC: LEGO1 0x100376c0
|
|
// AmbulanceMissionState::`scalar deleting destructor'
|
|
|
|
undefined4 m_unk0x08; // 0x08
|
|
MxLong m_unk0x0c; // 0x0c
|
|
MxS16 m_peScore; // 0x10
|
|
MxS16 m_maScore; // 0x12
|
|
MxS16 m_paScore; // 0x14
|
|
MxS16 m_niScore; // 0x16
|
|
MxS16 m_laScore; // 0x18
|
|
MxS16 m_peHighScore; // 0x1a
|
|
MxS16 m_maHighScore; // 0x1c
|
|
MxS16 m_paHighScore; // 0x1e
|
|
MxS16 m_niHighScore; // 0x20
|
|
MxS16 m_laHighScore; // 0x22
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d71a8
|
|
// SIZE 0x184
|
|
class Ambulance : public IslePathActor {
|
|
public:
|
|
Ambulance();
|
|
~Ambulance() override;
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
MxResult Tickle() override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x10035fa0
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f03c4
|
|
return "Ambulance";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10035fb0
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Ambulance::ClassName()) || IslePathActor::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
|
void VTable0x70(float p_time) override; // vtable+0x70
|
|
MxLong HandleClick() override; // vtable+0xcc
|
|
MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
|
|
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param) override; // vtable+0xdc
|
|
void Exit() override; // vtable+0xe4
|
|
virtual MxLong HandleButtonDown(LegoControlManagerNotificationParam& p_param); // vtable+0xf0
|
|
virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf4
|
|
|
|
void CreateState();
|
|
void FUN_10036e60();
|
|
void ActivateSceneActions();
|
|
void StopActions();
|
|
void FUN_10037250();
|
|
|
|
// SYNTHETIC: LEGO1 0x10036130
|
|
// Ambulance::`scalar deleting destructor'
|
|
|
|
private:
|
|
void PlayAnimation(IsleScript::Script p_objectId);
|
|
void PlayFinalAnimation(IsleScript::Script p_objectId);
|
|
void StopAction(IsleScript::Script p_objectId);
|
|
void PlayAction(IsleScript::Script p_objectId);
|
|
void Leave();
|
|
|
|
undefined m_unk0x160[4]; // 0x160
|
|
AmbulanceMissionState* m_state; // 0x164
|
|
MxS16 m_unk0x168; // 0x168
|
|
MxS16 m_actorId; // 0x16a
|
|
MxS16 m_unk0x16c; // 0x16c
|
|
MxS16 m_unk0x16e; // 0x16e
|
|
MxS16 m_unk0x170; // 0x170
|
|
MxS16 m_unk0x172; // 0x172
|
|
IsleScript::Script m_lastAction; // 0x174
|
|
IsleScript::Script m_lastAnimation; // 0x178
|
|
MxFloat m_fuel; // 0x17c
|
|
MxFloat m_time; // 0x180
|
|
};
|
|
|
|
#endif // AMBULANCE_H
|