mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-23 08:08:03 -05:00
9e686e2a87
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed
.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
#ifndef LEGOSTATE_H
|
|
#define LEGOSTATE_H
|
|
|
|
#include "decomp.h"
|
|
#include "lego/sources/misc/legostorage.h"
|
|
#include "mxcore.h"
|
|
#include "mxstring.h"
|
|
|
|
// VTABLE: LEGO1 0x100d46c0
|
|
// SIZE 0x08
|
|
class LegoState : public MxCore {
|
|
public:
|
|
// FUNCTION: LEGO1 0x10005f40
|
|
~LegoState() override {}
|
|
|
|
// FUNCTION: LEGO1 0x100060d0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f01b8
|
|
return "LegoState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100060e0
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, LegoState::ClassName()) || MxCore::IsA(p_name);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10005f90
|
|
virtual MxBool VTable0x14() { return TRUE; } // vtable+0x14
|
|
|
|
// FUNCTION: LEGO1 0x10005fa0
|
|
virtual MxBool SetFlag() { return FALSE; } // vtable+0x18
|
|
|
|
// FUNCTION: LEGO1 0x10005fb0
|
|
virtual MxResult VTable0x1c(LegoFile* p_legoFile)
|
|
{
|
|
if (p_legoFile->IsWriteMode()) {
|
|
p_legoFile->FUN_10006030(this->ClassName());
|
|
}
|
|
return SUCCESS;
|
|
} // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x10006160
|
|
// LegoState::`scalar deleting destructor'
|
|
|
|
// SIZE 0x0c
|
|
struct StateStruct {
|
|
void* m_unk0x00; // 0x00
|
|
undefined2 m_unk0x04; // 0x04
|
|
undefined2 m_unk0x06; // 0x06
|
|
MxU16 m_unk0x08; // 0x08
|
|
|
|
// FUNCTION: LEGO1 0x10017c00
|
|
StateStruct()
|
|
{
|
|
m_unk0x04 = 0;
|
|
m_unk0x00 = NULL;
|
|
m_unk0x06 = 0;
|
|
m_unk0x08 = 0;
|
|
}
|
|
|
|
MxU32 FUN_10014d00();
|
|
MxBool FUN_10014de0(MxU32 p_objectId);
|
|
};
|
|
};
|
|
|
|
#endif // LEGOSTATE_H
|