isle/LEGO1/realtime
Christian Semmler fb800db862
Implement OrientableROI::FUN_100a46b0 (#640)
* Implement OrientableROI::FUN_100a46b0

* Fix
2024-03-09 03:52:42 +01:00
..
lodlist.h Implement/match ViewLODListManager::Create (#611) 2024-03-01 22:32:10 +01:00
matrix.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
matrix.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
orientableroi.cpp Implement OrientableROI::FUN_100a46b0 (#640) 2024-03-09 03:52:42 +01:00
orientableroi.h Implement OrientableROI::FUN_100a46b0 (#640) 2024-03-09 03:52:42 +01:00
realtime.cpp Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
realtime.h Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
realtimeview.cpp Implement/match ViewManager ctor/dtor/structure (#614) 2024-03-02 15:43:19 +01:00
realtimeview.h Implement/match ViewManager ctor/dtor/structure (#614) 2024-03-02 15:43:19 +01:00
roi.h Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625) 2024-03-04 22:57:35 +01:00
vector.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
vector.h Implement/match LegoEntity::SetLocation (#629) 2024-03-05 20:31:57 +01:00