isle/LEGO1/lego/legoomni/include/legoentitypresenter.h
Christian Semmler 51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00

52 lines
1.8 KiB
C++

#ifndef LEGOENTITYPRESENTER_H
#define LEGOENTITYPRESENTER_H
#include "mxcompositepresenter.h"
class LegoEntity;
class Vector3;
// VTABLE: LEGO1 0x100d8398
// SIZE 0x50
class LegoEntityPresenter : public MxCompositePresenter {
public:
LegoEntityPresenter();
~LegoEntityPresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x100534b0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f06b8
return "LegoEntityPresenter";
}
// FUNCTION: LEGO1 0x100534c0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void RepeatingTickle() override; // vtable+0x24
void ParseExtra() override; // vtable+0x30
void Destroy() override; // vtable+0x38
MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
virtual void Init(); // vtable+0x68
virtual undefined4 SetEntity(LegoEntity* p_entity); // vtable+0x6c
void SetEntityLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up);
inline LegoEntity* GetInternalEntity() { return m_entity; }
inline void SetInternalEntity(LegoEntity* p_entity) { m_entity = p_entity; }
// SYNTHETIC: LEGO1 0x100535a0
// LegoEntityPresenter::`scalar deleting destructor'
private:
void Destroy(MxBool p_fromDestructor);
protected:
LegoEntity* m_entity; // 0x4c
};
#endif // LEGOENTITYPRESENTER_H