isle/LEGO1/legoomni.h
Christian Semmler 5c440b5878
lego1: implement more of LegoNavController (#16)
* implement more of LegoNavController

* merge

* use MX_FALSE

* file file perms

* added Timer(), GetTime to LegoNavController

* add a comment about SetControlMax

* remove colon

* add commented out dtor

* revert inheritance for now so we don't accidentally break the interface to ISLE.exe later

* add missing include

* update project files

* update project files

* fix main.cpp

* add offsets

* update project files

* fix line endings

* fix a bug thanks to ASM checker

* add addr for Timer()

* updated project file
2023-06-19 01:34:58 -07:00

89 lines
3.1 KiB
C++

#ifndef LEGOOMNI_H
#define LEGOOMNI_H
#include "legoentity.h"
#include "legoinputmanager.h"
#include "legogamestate.h"
#include "legonavcontroller.h"
#include "legoroi.h"
#include "legovideomanager.h"
#include "mxatomid.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdsaction.h"
#include "mxdsfile.h"
#include "mxdsobject.h"
#include "mxomni.h"
#include "mxtransitionmanager.h"
class LegoSoundManager;
class LegoOmni : public MxOmni
{
public:
__declspec(dllexport) void CreateBackgroundAudio();
__declspec(dllexport) void RemoveWorld(const MxAtomId &p1, long p2);
__declspec(dllexport) static int GetCurrPathInfo(class LegoPathBoundary * *,int &);
__declspec(dllexport) static void CreateInstance();
__declspec(dllexport) static LegoOmni *GetInstance();
LegoOmni();
virtual ~LegoOmni(); // vtable+00
virtual long Notify(MxParam &p); // vtable+04
virtual const char *GetClassName() const; // vtable+0c
virtual MxBool IsClass(const char *name) const; // vtable+10;
virtual void Init(); // vtable+14
virtual MxResult Create(MxOmniCreateParam &p); // vtable+18
virtual void Destroy(); // vtable+1c
virtual void vtable20();
virtual void vtable24(MxDSAction &ds);
virtual MxBool vtable28(MxDSAction &ds);
virtual void vtable2c();
virtual void vtable30();
virtual void vtable34();
virtual void vtable38();
virtual void vtable3c();
virtual unsigned char vtable40();
LegoVideoManager *GetVideoManager() { return (LegoVideoManager *) m_videoManager; }
LegoInputManager *GetInputManager() { return m_inputMgr; }
private:
int m_unk68;
int m_unk6c;
LegoInputManager *m_inputMgr; // 0x70
char m_unk74[0x10];
LegoNavController *m_navController; // 0x84
char m_unk88[0x14];
LegoGameState *m_gameState; // 0x9c
char m_unka0[0x94];
MxBackgroundAudioManager *m_bkgAudioManager; // 0x134
MxTransitionManager *m_transitionManager; // 0x138
};
__declspec(dllexport) MxBackgroundAudioManager * BackgroundAudioManager();
__declspec(dllexport) MxDSObject * CreateStreamObject(MxDSFile *,short);
__declspec(dllexport) MxEventManager * EventManager();
__declspec(dllexport) LegoGameState * GameState();
__declspec(dllexport) const char * GetNoCD_SourceName();
__declspec(dllexport) LegoInputManager * InputManager();
__declspec(dllexport) LegoOmni * Lego();
__declspec(dllexport) MxSoundManager * MSoundManager();
__declspec(dllexport) void MakeSourceName(char *, const char *);
__declspec(dllexport) MxMusicManager * MusicManager();
__declspec(dllexport) MxNotificationManager * NotificationManager();
__declspec(dllexport) LegoEntity * PickEntity(long,long);
__declspec(dllexport) LegoROI * PickROI(long,long);
__declspec(dllexport) void SetOmniUserMessage(void (*)(const char *,int));
__declspec(dllexport) LegoSoundManager * SoundManager();
__declspec(dllexport) long Start(MxDSAction *);
__declspec(dllexport) MxStreamer * Streamer();
__declspec(dllexport) MxTickleManager * TickleManager();
__declspec(dllexport) MxTransitionManager * TransitionManager();
__declspec(dllexport) MxVariableTable * VariableTable();
__declspec(dllexport) LegoVideoManager * VideoManager();
__declspec(dllexport) long Start(MxDSAction *a);
#endif // LEGOOMNI_H