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302b3f66f0
* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
29 lines
570 B
C++
29 lines
570 B
C++
#ifndef LEGOSTATE_H
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#define LEGOSTATE_H
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#include "mxcore.h"
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// VTABLE 0x100d46c0
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class LegoState : public MxCore
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{
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public:
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virtual ~LegoState() override; // vtable+0x00
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// OFFSET: LEGO1 0x100060d0
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f01b8
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return "LegoState";
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}
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// OFFSET: LEGO1 0x100060e0
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, LegoState::ClassName()) || MxCore::IsA(name);
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}
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virtual MxBool VTable0x14();
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};
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#endif // LEGOSTATE_H
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