isle/LEGO1/legoinputmanager.h
Ramen2X 44c3ae478b
implement some of MxTransitionManager (#143)
* implement some of MxTransitionManager

start working on MxTransitionManager::StartTransition
add TransitionType enum
implement/match MxTransitionManager::GetDDrawSurfaceFromVideoManager
implement/match global function SetAppCursor

* remove offset comment from mxomni.h

* remove misc offset comments from mxtransitionmanager.h

* address feedback

* merge m_unk20-24 into pad
2023-09-29 18:09:46 +02:00

49 lines
913 B
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
#include "decomp.h"
#include "mxpresenter.h"
enum NotificationId
{
NONE = 0,
KEYDOWN = 7,
MOUSEUP = 8,
MOUSEDOWN = 9,
MOUSEMOVE = 10,
TIMER = 15
};
// VTABLE 0x100d8760
// SIZE 0x338
class LegoInputManager : public MxPresenter
{
public:
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, MxLong p3, MxLong p4, unsigned char p5);
__declspec(dllexport) void Register(MxCore *);
__declspec(dllexport) void UnRegister(MxCore *);
virtual MxResult Tickle() override; // vtable+0x8
undefined m_pad40[0x48];
MxBool m_unk88;
undefined m_unk89[0x113];
// 0x19C
int m_joystickIndex;
undefined m_pad1a0[0x194];
// 0x334
MxBool m_useJoystick;
undefined m_unk335;
MxBool m_unk336;
undefined m_unk337;
};
#endif // LEGOINPUTMANAGER_H