isle/LEGO1/lego/legoomni/include/racecar.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

32 lines
666 B
C++

#ifndef RACECAR_H
#define RACECAR_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d6918
// SIZE 0x164
class RaceCar : public IslePathActor {
public:
RaceCar();
virtual ~RaceCar() override; // vtable+0x0
// FUNCTION: LEGO1 0x10028270
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03e0
return "RaceCar";
}
// FUNCTION: LEGO1 0x10028280
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceCar::ClassName()) || IslePathActor::IsA(p_name);
}
private:
// TODO: RaceCar fields
undefined m_unk0x160[4];
};
#endif // RACECAR_H