isle/LEGO1/mxsmkpresenter.h
Christian Semmler cdc7b43db2
Implement/match MxLoopingSmkPresenter (#351)
* Implement/match MxLoopingSmkPresenter

* Rename variable

* Rename variable
2023-12-22 20:05:42 +01:00

45 lines
1.3 KiB
C++

#ifndef MXSMKPRESENTER_H
#define MXSMKPRESENTER_H
#include "decomp.h"
#include "mxsmack.h"
#include "mxvideopresenter.h"
// VTABLE: LEGO1 0x100dc348
// SIZE 0x720
class MxSmkPresenter : public MxVideoPresenter {
public:
MxSmkPresenter();
virtual ~MxSmkPresenter() override;
// FUNCTION: LEGO1 0x100b3730
inline virtual const char* ClassName() const override // vtable+0xc
{
// GLOBAL: LEGO1 0x10101e38
return "MxSmkPresenter";
}
// FUNCTION: LEGO1 0x100b3740
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxSmkPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
}
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
virtual void LoadHeader(MxStreamChunk* p_chunk) override; // vtable+0x5c
virtual void CreateBitmap() override; // vtable+0x60
virtual void LoadFrame(MxStreamChunk* p_chunk) override; // vtable+0x68
virtual void RealizePalette() override; // vtable+0x70
virtual void VTable0x88(); // vtable+0x88
private:
void Init();
void Destroy(MxBool p_fromDestructor);
protected:
MxSmack m_mxSmack; // 0x64
MxU32 m_currentFrame; // 0x71c
};
#endif // MXSMKPRESENTER_H