isle/LEGO1/legoomni.cpp
Misha 6d0d308c37
Add unknown render class stub (#347)
* Add mxrender manager class stub

* fix format

* rename the class

* Update MxUnknown100dbdbc.cpp

* rename class

* fix clang format

* Remove accidently committed code

* Update LEGO1/legoomni.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* fix

* fix 2

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2023-12-21 19:21:56 +01:00

785 lines
18 KiB
C++

#include "legoomni.h"
#include "gifmanager.h"
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoobjectfactory.h"
#include "legoplantmanager.h"
#include "legosoundmanager.h"
#include "legounksavedatawriter.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "legoworldlist.h"
#include "mxactionnotificationparam.h"
#include "mxautolocker.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdsfile.h"
#include "mxomnicreateflags.h"
#include "mxomnicreateparam.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "mxunknown100dbdbc.h"
DECOMP_SIZE_ASSERT(LegoWorldList, 0x18);
// GLOBAL: LEGO1 0x100f451c
MxAtomId* g_copterScript = NULL;
// GLOBAL: LEGO1 0x100f4520
MxAtomId* g_dunecarScript = NULL;
// GLOBAL: LEGO1 0x100f4524
MxAtomId* g_jetskiScript = NULL;
// GLOBAL: LEGO1 0x100f4528
MxAtomId* g_racecarScript = NULL;
// GLOBAL: LEGO1 0x100f452c
MxAtomId* g_carraceScript = NULL;
// GLOBAL: LEGO1 0x100f4530
MxAtomId* g_carracerScript = NULL;
// GLOBAL: LEGO1 0x100f4534
MxAtomId* g_jetraceScript = NULL;
// GLOBAL: LEGO1 0x100f4538
MxAtomId* g_jetracerScript = NULL;
// GLOBAL: LEGO1 0x100f453c
MxAtomId* g_isleScript = NULL;
// GLOBAL: LEGO1 0x100f4540
MxAtomId* g_elevbottScript = NULL;
// GLOBAL: LEGO1 0x100f4544
MxAtomId* g_infodoorScript = NULL;
// GLOBAL: LEGO1 0x100f4548
MxAtomId* g_infomainScript = NULL;
// GLOBAL: LEGO1 0x100f454c
MxAtomId* g_infoscorScript = NULL;
// GLOBAL: LEGO1 0x100f4550
MxAtomId* g_regbookScript = NULL;
// GLOBAL: LEGO1 0x100f4554
MxAtomId* g_histbookScript = NULL;
// GLOBAL: LEGO1 0x100f4558
MxAtomId* g_hospitalScript = NULL;
// GLOBAL: LEGO1 0x100f455c
MxAtomId* g_policeScript = NULL;
// GLOBAL: LEGO1 0x100f4560
MxAtomId* g_garageScript = NULL;
// GLOBAL: LEGO1 0x100f4564
MxAtomId* g_act2mainScript = NULL;
// GLOBAL: LEGO1 0x100f4568
MxAtomId* g_act3Script = NULL;
// GLOBAL: LEGO1 0x100f456c
MxAtomId* g_jukeboxScript = NULL;
// GLOBAL: LEGO1 0x100f4570
MxAtomId* g_pz5Script = NULL;
// GLOBAL: LEGO1 0x100f4574
MxAtomId* g_introScript = NULL;
// GLOBAL: LEGO1 0x100f4578
MxAtomId* g_testScript = NULL;
// GLOBAL: LEGO1 0x100f457c
MxAtomId* g_jukeboxwScript = NULL;
// GLOBAL: LEGO1 0x100f4580c
MxAtomId* g_sndAnimScript = NULL;
// GLOBAL: LEGO1 0x100f4584
MxAtomId* g_creditsScript = NULL;
// GLOBAL: LEGO1 0x100f4588
MxAtomId* g_nocdSourceName = NULL;
// GLOBAL: LEGO1 0x100f6718
const char* g_current = "current";
// GLOBAL: LEGO1 0x101020e8
void (*g_omniUserMessage)(const char*, int);
// GLOBAL: LEGO1 0x100f4c58
MxBool g_isWorldActive = TRUE;
// FUNCTION: LEGO1 0x10015700
LegoOmni* Lego()
{
return (LegoOmni*) MxOmni::GetInstance();
}
// FUNCTION: LEGO1 0x10015710
LegoSoundManager* SoundManager()
{
return LegoOmni::GetInstance()->GetSoundManager();
}
// FUNCTION: LEGO1 0x10015720
LegoVideoManager* VideoManager()
{
return LegoOmni::GetInstance()->GetVideoManager();
}
// FUNCTION: LEGO1 0x10015730
MxBackgroundAudioManager* BackgroundAudioManager()
{
return LegoOmni::GetInstance()->GetBackgroundAudioManager();
}
// FUNCTION: LEGO1 0x10015740
LegoInputManager* InputManager()
{
return LegoOmni::GetInstance()->GetInputManager();
}
// FUNCTION: LEGO1 0x10015750
LegoControlManager* ControlManager()
{
return LegoOmni::GetInstance()->GetInputManager()->GetControlManager();
}
// FUNCTION: LEGO1 0x10015760
LegoGameState* GameState()
{
return LegoOmni::GetInstance()->GetGameState();
}
// FUNCTION: LEGO1 0x10015770
LegoAnimationManager* AnimationManager()
{
return LegoOmni::GetInstance()->GetAnimationManager();
}
// FUNCTION: LEGO1 0x10015780
LegoNavController* NavController()
{
return LegoOmni::GetInstance()->GetNavController();
}
// FUNCTION: LEGO1 0x10015790
IslePathActor* GetCurrentVehicle()
{
return LegoOmni::GetInstance()->GetCurrentVehicle();
}
// FUNCTION: LEGO1 0x100157a0
LegoWorld* GetCurrentWorld()
{
return LegoOmni::GetInstance()->GetCurrentOmniWorld();
}
// FUNCTION: LEGO1 0x100157e0
LegoPlantManager* PlantManager()
{
return LegoOmni::GetInstance()->GetLegoPlantManager();
}
// FUNCTION: LEGO1 0x100157f0
LegoBuildingManager* BuildingManager()
{
return LegoOmni::GetInstance()->GetLegoBuildingManager();
}
// FUNCTION: LEGO1 0x10015800
GifManager* GetGifManager()
{
return LegoOmni::GetInstance()->GetGifManager();
}
// STUB: LEGO1 0x10015820
void FUN_10015820(MxU32, MxU32)
{
// TODO
}
// FUNCTION: LEGO1 0x100158c0
LegoEntity* FindEntityByAtomIdOrEntityId(const MxAtomId& p_atom, MxS32 p_entityid)
{
return LegoOmni::GetInstance()->FindByEntityIdOrAtomId(p_atom, p_entityid);
}
// FUNCTION: LEGO1 0x100158e0
MxDSAction& GetCurrentAction()
{
return LegoOmni::GetInstance()->GetCurrentAction();
}
// FUNCTION: LEGO1 0x10015900
MxTransitionManager* TransitionManager()
{
return LegoOmni::GetInstance()->GetTransitionManager();
}
// FUNCTION: LEGO1 0x10015910
void PlayMusic(MxU32 p_index)
{
// index is the entityid of the music in jukebox.si
MxDSAction action;
action.SetAtomId(*g_jukeboxScript);
action.SetObjectId(p_index);
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
}
// FUNCTION: LEGO1 0x100159c0
void SetIsWorldActive(MxBool p_isWorldActive)
{
if (!p_isWorldActive)
LegoOmni::GetInstance()->GetInputManager()->SetCamera(NULL);
g_isWorldActive = p_isWorldActive;
}
// STUB: LEGO1 0x1001a700
void FUN_1001a700()
{
// TODO
// This function seems to populate an unknown structure, and then calls 0x1001b230
}
// FUNCTION: LEGO1 0x1003dd70
LegoROI* PickROI(MxLong p_a, MxLong p_b)
{
return VideoManager()->Get3DManager()->GetLego3DView()->PickROI(p_a, p_b);
}
// STUB: LEGO1 0x1003ddc0
LegoEntity* PickEntity(MxLong, MxLong)
{
// TODO
return NULL;
}
// FUNCTION: LEGO1 0x100528e0
void RegisterScripts()
{
g_copterScript = new MxAtomId("\\lego\\scripts\\build\\copter", LookupMode_LowerCase2);
g_dunecarScript = new MxAtomId("\\lego\\scripts\\build\\dunecar", LookupMode_LowerCase2);
g_jetskiScript = new MxAtomId("\\lego\\scripts\\build\\jetski", LookupMode_LowerCase2);
g_racecarScript = new MxAtomId("\\lego\\scripts\\build\\racecar", LookupMode_LowerCase2);
g_carraceScript = new MxAtomId("\\lego\\scripts\\race\\carrace", LookupMode_LowerCase2);
g_carracerScript = new MxAtomId("\\lego\\scripts\\race\\carracer", LookupMode_LowerCase2);
g_jetraceScript = new MxAtomId("\\lego\\scripts\\race\\jetrace", LookupMode_LowerCase2);
g_jetracerScript = new MxAtomId("\\lego\\scripts\\race\\jetracer", LookupMode_LowerCase2);
g_isleScript = new MxAtomId("\\lego\\scripts\\isle\\isle", LookupMode_LowerCase2);
g_elevbottScript = new MxAtomId("\\lego\\scripts\\infocntr\\elevbott", LookupMode_LowerCase2);
g_infodoorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infodoor", LookupMode_LowerCase2);
g_infomainScript = new MxAtomId("\\lego\\scripts\\infocntr\\infomain", LookupMode_LowerCase2);
g_infoscorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infoscor", LookupMode_LowerCase2);
g_regbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\regbook", LookupMode_LowerCase2);
g_histbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\histbook", LookupMode_LowerCase2);
g_hospitalScript = new MxAtomId("\\lego\\scripts\\hospital\\hospital", LookupMode_LowerCase2);
g_policeScript = new MxAtomId("\\lego\\scripts\\police\\police", LookupMode_LowerCase2);
g_garageScript = new MxAtomId("\\lego\\scripts\\garage\\garage", LookupMode_LowerCase2);
g_act2mainScript = new MxAtomId("\\lego\\scripts\\act2\\act2main", LookupMode_LowerCase2);
g_act3Script = new MxAtomId("\\lego\\scripts\\act3\\act3", LookupMode_LowerCase2);
g_jukeboxScript = new MxAtomId("\\lego\\scripts\\isle\\jukebox", LookupMode_LowerCase2);
g_pz5Script = new MxAtomId("\\lego\\scripts\\isle\\pz5", LookupMode_LowerCase2);
g_introScript = new MxAtomId("\\lego\\scripts\\intro", LookupMode_LowerCase2);
g_testScript = new MxAtomId("\\lego\\scripts\\test\\test", LookupMode_LowerCase2);
g_jukeboxwScript = new MxAtomId("\\lego\\scripts\\isle\\jukeboxw", LookupMode_LowerCase2);
g_sndAnimScript = new MxAtomId("\\lego\\scripts\\sndanim", LookupMode_LowerCase2);
g_creditsScript = new MxAtomId("\\lego\\scripts\\credits", LookupMode_LowerCase2);
g_nocdSourceName = new MxAtomId("\\lego\\scripts\\nocd", LookupMode_LowerCase2);
}
// FUNCTION: LEGO1 0x100530c0
void UnregisterScripts()
{
delete g_copterScript;
delete g_dunecarScript;
delete g_jetskiScript;
delete g_racecarScript;
delete g_carraceScript;
delete g_carracerScript;
delete g_jetraceScript;
delete g_jetracerScript;
delete g_isleScript;
delete g_elevbottScript;
delete g_infodoorScript;
delete g_infomainScript;
delete g_infoscorScript;
delete g_regbookScript;
delete g_histbookScript;
delete g_hospitalScript;
delete g_policeScript;
delete g_garageScript;
delete g_act2mainScript;
delete g_act3Script;
delete g_jukeboxScript;
delete g_pz5Script;
delete g_introScript;
delete g_testScript;
delete g_jukeboxwScript;
delete g_sndAnimScript;
delete g_creditsScript;
delete g_nocdSourceName;
g_copterScript = NULL;
g_dunecarScript = NULL;
g_jetskiScript = NULL;
g_racecarScript = NULL;
g_carraceScript = NULL;
g_carracerScript = NULL;
g_jetraceScript = NULL;
g_jetracerScript = NULL;
g_isleScript = NULL;
g_elevbottScript = NULL;
g_infodoorScript = NULL;
g_infomainScript = NULL;
g_infoscorScript = NULL;
g_regbookScript = NULL;
g_histbookScript = NULL;
g_hospitalScript = NULL;
g_policeScript = NULL;
g_garageScript = NULL;
g_act2mainScript = NULL;
g_act3Script = NULL;
g_jukeboxScript = NULL;
g_pz5Script = NULL;
g_introScript = NULL;
g_testScript = NULL;
g_testScript = NULL;
g_jukeboxwScript = NULL;
g_sndAnimScript = NULL;
g_creditsScript = NULL;
g_nocdSourceName = NULL;
}
// FUNCTION: LEGO1 0x10053430
const char* GetNoCD_SourceName()
{
return g_nocdSourceName->GetInternal();
}
// FUNCTION: LEGO1 0x10058a00
LegoOmni::LegoOmni()
{
Init();
}
// FUNCTION: LEGO1 0x10058b50
LegoOmni::~LegoOmni()
{
Destroy();
}
// FUNCTION: LEGO1 0x10058bd0
void LegoOmni::Init()
{
MxOmni::Init();
m_unk0x68 = 0;
m_inputMgr = NULL;
m_renderMgr = NULL;
m_gifManager = NULL;
m_worldList = NULL;
m_currentWorld = NULL;
m_unk0x80 = FALSE;
m_currentVehicle = NULL;
m_saveDataWriter = NULL;
m_plantManager = NULL;
m_gameState = NULL;
m_animationManager = NULL;
m_buildingManager = NULL;
m_bkgAudioManager = NULL;
m_unk0x13c = TRUE;
m_transitionManager = NULL;
}
// FUNCTION: LEGO1 0x10058c30
void LegoOmni::Destroy()
{
MxAutoLocker lock(&this->m_criticalsection);
m_notificationManager->Unregister(this);
if (m_worldList) {
delete m_worldList;
m_worldList = NULL;
}
if (m_gameState) {
delete m_gameState;
m_gameState = NULL;
}
if (m_animationManager) {
delete m_animationManager;
m_animationManager = NULL;
}
if (m_saveDataWriter) {
delete m_saveDataWriter;
m_saveDataWriter = NULL;
}
if (m_plantManager) {
delete m_plantManager;
m_plantManager = NULL;
}
if (m_buildingManager) {
delete m_buildingManager;
m_buildingManager = NULL;
}
if (m_gifManager) {
delete m_gifManager;
m_gifManager = NULL;
}
if (m_renderMgr) {
delete m_renderMgr;
m_renderMgr = NULL;
}
if (m_inputMgr) {
delete m_inputMgr;
m_inputMgr = NULL;
}
if (m_inputMgr) {
delete m_inputMgr;
m_inputMgr = NULL;
}
// todo FUN_10046de0
if (m_bkgAudioManager) {
m_bkgAudioManager->Stop();
delete m_bkgAudioManager;
m_bkgAudioManager = NULL;
}
if (m_transitionManager) {
delete m_transitionManager;
m_transitionManager = NULL;
}
m_action.ClearAtom();
UnregisterScripts();
delete[] m_unk0x68;
MxOmni::Destroy();
}
// FUNCTION: LEGO1 0x10058e70
MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
{
MxResult result = FAILURE;
MxAutoLocker lock(&this->m_criticalsection);
p_param.CreateFlags().CreateObjectFactory(FALSE);
p_param.CreateFlags().CreateVideoManager(FALSE);
p_param.CreateFlags().CreateSoundManager(FALSE);
p_param.CreateFlags().CreateTickleManager(FALSE);
if (!(m_tickleManager = new MxTickleManager()))
return FAILURE;
if (MxOmni::Create(p_param) != SUCCESS)
return FAILURE;
m_objectFactory = new LegoObjectFactory();
if (m_objectFactory == NULL)
return FAILURE;
if (m_soundManager = new LegoSoundManager()) {
if (m_soundManager->Create(10, 0) != SUCCESS) {
delete m_soundManager;
m_soundManager = NULL;
return FAILURE;
}
}
if (m_videoManager = new LegoVideoManager()) {
if (m_videoManager->Create(p_param.GetVideoParam(), 100, 0) != SUCCESS) {
delete m_videoManager;
m_videoManager = NULL;
}
}
if (m_inputMgr = new LegoInputManager()) {
if (m_inputMgr->Create(p_param.GetWindowHandle()) != SUCCESS) {
delete m_inputMgr;
m_inputMgr = NULL;
}
}
m_renderMgr = new MxUnknown100dbdbc();
m_gifManager = new GifManager();
// TODO: there is another class here
m_plantManager = new LegoPlantManager();
m_animationManager = new LegoAnimationManager();
m_buildingManager = new LegoBuildingManager();
m_gameState = new LegoGameState();
m_worldList = new LegoWorldList(TRUE);
if (m_renderMgr && m_gifManager && m_worldList && m_plantManager && m_animationManager && m_buildingManager) {
// TODO: initialize a bunch of MxVariables
RegisterScripts();
FUN_1001a700();
// todo: another function call. in legoomni maybe?
m_bkgAudioManager = new MxBackgroundAudioManager();
if (m_bkgAudioManager != NULL) {
m_transitionManager = new MxTransitionManager();
if (m_transitionManager != NULL) {
if (m_transitionManager->GetDDrawSurfaceFromVideoManager() == SUCCESS) {
m_notificationManager->Register(this);
SetAppCursor(1);
m_gameState->SetSomeEnumState(0);
return SUCCESS;
}
}
}
}
return FAILURE;
}
// FUNCTION: LEGO1 0x1005ac90
void LegoOmni::CreateInstance()
{
MxOmni::DestroyInstance();
MxOmni::SetInstance(new LegoOmni());
}
// FUNCTION: LEGO1 0x1005ad10
LegoOmni* LegoOmni::GetInstance()
{
return (LegoOmni*) MxOmni::GetInstance();
}
// STUB: LEGO1 0x1005af10
void LegoOmni::RemoveWorld(const MxAtomId&, MxLong)
{
// TODO
}
// STUB: LEGO1 0x1005b0c0
LegoEntity* LegoOmni::FindByEntityIdOrAtomId(const MxAtomId& p_atom, MxS32 p_entityid)
{
// TODO
return NULL;
}
// STUB: LEGO1 0x1005b1d0
void LegoOmni::DeleteObject(MxDSAction& p_dsAction)
{
// TODO
}
// FUNCTION: LEGO1 0x1005b2f0
MxEntity* LegoOmni::FindWorld(const char* p_id, MxS32 p_entityId, MxPresenter* p_presenter)
{
LegoWorld* foundEntity = NULL;
if (strcmpi(p_id, g_current)) {
foundEntity = (LegoWorld*) FindByEntityIdOrAtomId(MxAtomId(p_id, LookupMode_LowerCase2), p_entityId);
}
else {
foundEntity = this->m_currentWorld;
}
if (foundEntity != NULL) {
foundEntity->VTable0x58(p_presenter);
}
return foundEntity;
}
// FUNCTION: LEGO1 0x1005b3a0
void LegoOmni::NotifyCurrentEntity(MxNotificationParam* p_param)
{
if (m_currentWorld)
NotificationManager()->Send(m_currentWorld, p_param);
}
// FUNCTION: LEGO1 0x1005b3c0
MxBool LegoOmni::DoesEntityExist(MxDSAction& p_dsAction)
{
if (MxOmni::DoesEntityExist(p_dsAction)) {
if (FindByEntityIdOrAtomId(p_dsAction.GetAtomId(), p_dsAction.GetObjectId()) == NULL) {
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x1005b400
MxS32 LegoOmni::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
{
if (GetCurrentWorld() == NULL) {
return -1;
}
return GetCurrentWorld()->GetCurrPathInfo(p_path, p_value);
}
// FUNCTION: LEGO1 0x1005b560
void LegoOmni::CreateBackgroundAudio()
{
if (m_bkgAudioManager)
m_bkgAudioManager->Create(*g_jukeboxScript, 100);
}
// FUNCTION: LEGO1 0x1005b580
MxResult LegoOmni::Start(MxDSAction* p_dsAction)
{
MxResult result = MxOmni::Start(p_dsAction);
this->m_action.SetAtomId(p_dsAction->GetAtomId());
this->m_action.SetObjectId(p_dsAction->GetObjectId());
this->m_action.SetUnknown24(p_dsAction->GetUnknown24());
return result;
}
// FUNCTION: LEGO1 0x1005b5f0
MxLong LegoOmni::Notify(MxParam& p_param)
{
MxBool isCD = FALSE;
if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAction &&
((MxActionNotificationParam&) p_param).GetAction()->GetAtomId() == *g_nocdSourceName) {
isCD = TRUE;
}
MxLong result = MxOmni::Notify(p_param);
if (isCD) {
// Exit the game if nocd.si ended
PostMessageA(m_windowHandle, WM_CLOSE, 0, 0);
}
return result;
}
// FUNCTION: LEGO1 0x1005b640
void LegoOmni::StartTimer()
{
MxOmni::StartTimer();
SetAppCursor(2);
}
// FUNCTION: LEGO1 0x1005b650
void LegoOmni::StopTimer()
{
MxOmni::StopTimer();
SetAppCursor(0);
}
// FUNCTION: LEGO1 0x100acf50
MxResult Start(MxDSAction* p_dsAction)
{
return MxOmni::GetInstance()->Start(p_dsAction);
}
// FUNCTION: LEGO1 0x100b6ff0
void MakeSourceName(char* p_output, const char* p_input)
{
const char* cln = strchr(p_input, ':');
if (cln) {
p_input = cln + 1;
}
strcpy(p_output, p_input);
strlwr(p_output);
char* extLoc = strstr(p_output, ".si");
if (extLoc) {
*extLoc = 0;
}
}
// FUNCTION: LEGO1 0x100b7050
MxBool KeyValueStringParse(char* p_outputValue, const char* p_key, const char* p_source)
{
MxBool didMatch = FALSE;
MxS16 len = strlen(p_source);
char* temp = new char[len + 1];
strcpy(temp, p_source);
char* token = strtok(temp, ", \t\r\n:");
while (token) {
len -= (strlen(token) + 1);
if (strcmpi(token, p_key) == 0) {
if (p_outputValue && len > 0) {
char* cur = &token[strlen(p_key)];
cur++;
while (*cur != ',') {
if (*cur == ' ' || *cur == '\0' || *cur == '\t' || *cur == '\n' || *cur == '\r')
break;
*p_outputValue++ = *cur++;
}
*p_outputValue = '\0';
}
didMatch = TRUE;
break;
}
token = strtok(NULL, ", \t\r\n:");
}
delete[] temp;
return didMatch;
}
// FUNCTION: LEGO1 0x100b7210
void SetOmniUserMessage(void (*p_userMsg)(const char*, int))
{
g_omniUserMessage = p_userMsg;
}
// FUNCTION: LEGO1 0x100c0280
MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs)
{
MxU8* buf;
_MMCKINFO tmpChunk;
if (p_file->Seek(((MxLong*) p_file->GetBuffer())[p_ofs], 0)) {
return NULL;
}
if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'S', 't')) {
if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
buf = new MxU8[tmpChunk.cksize];
if (!buf) {
return NULL;
}
if (p_file->Read(buf, tmpChunk.cksize) != 0) {
return NULL;
}
// Save a copy so we can clean up properly, because
// this function will alter the pointer value.
MxU8* copy = buf;
MxDSObject* obj = DeserializeDSObjectDispatch(&buf, -1);
delete[] copy;
return obj;
}
return NULL;
}
return NULL;
}