mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-27 01:56:28 -05:00
b5a3c5feea
* vtable enforce
* Vtable progress
* IslePathActor subclasses
* LegoState subclasses
* LegoWorld subclasses
* Presenter progress
* Remaining presenters
* All but two that need new files
* Merge into vtable branch (#3)
* Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468)
* Implmement PoliceState::VTable0x1c
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470)
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e20
.
* Begin work on Police class (#469)
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471)
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
* Police fix
* Finish
* motocycle lower case
* Update historybook.h
* Update hospitalstate.h
* Update jetski.h
* Update legoinputmanager.h
* Update legolocomotionanimpresenter.h
* Update pizza.h
* Update act3shark.h
* Update ambulancemissionstate.h
* Update bumpbouy.h
* Update doors.h
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
#ifndef LEGOACTOR_H
|
|
#define LEGOACTOR_H
|
|
|
|
#include "decomp.h"
|
|
#include "legoentity.h"
|
|
|
|
// VTABLE: LEGO1 0x100d6d68
|
|
// SIZE 0x78
|
|
class LegoActor : public LegoEntity {
|
|
public:
|
|
LegoActor();
|
|
virtual ~LegoActor() override;
|
|
|
|
// FUNCTION: LEGO1 0x1002d210
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0124
|
|
return "LegoActor";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1002d220
|
|
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, LegoActor::ClassName()) || LegoEntity::IsA(p_name);
|
|
}
|
|
|
|
virtual void ParseAction(char*) override; // vtable+0x20
|
|
virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2) override; // vtable+0x24
|
|
|
|
// FUNCTION: LEGO1 0x10002cc0
|
|
virtual MxFloat VTable0x50() { return m_unk0x68; } // vtable+0x50
|
|
// FUNCTION: LEGO1 0x10002cd0
|
|
virtual void VTable0x54(MxFloat p_unk0x68) { m_unk0x68 = p_unk0x68; } // vtable+0x54
|
|
// FUNCTION: LEGO1 0x10002ce0
|
|
virtual void VTable0x58(MxFloat p_unk0x70) { m_unk0x70 = p_unk0x70; } // vtable+0x58
|
|
// FUNCTION: LEGO1 0x10002cf0
|
|
virtual MxFloat VTable0x5c() { return m_unk0x70; } // vtable+0x5c
|
|
// FUNCTION: LEGO1 0x10002d00
|
|
virtual MxU8 VTable0x60() { return m_unk0x74; } // vtable+0x60
|
|
// FUNCTION: LEGO1 0x10002d10
|
|
virtual void VTable0x64(MxU8 p_unk0x74) { m_unk0x74 = p_unk0x74; } // vtable+0x64
|
|
|
|
private:
|
|
MxFloat m_unk0x68; // 0x68
|
|
undefined4 m_unk0x6c; // 0x6c
|
|
MxFloat m_unk0x70; // 0x70
|
|
MxU8 m_unk0x74; // 0x74
|
|
};
|
|
|
|
// SYNTHETIC: LEGO1 0x1002d300
|
|
// LegoActor::`scalar deleting destructor'
|
|
|
|
#endif // LEGOACTOR_H
|