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* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
52 lines
987 B
C++
52 lines
987 B
C++
#ifndef AMBULANCEMISSIONSTATE_H
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#define AMBULANCEMISSIONSTATE_H
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#include "legostate.h"
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// VTABLE: LEGO1 0x100d72a0
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// SIZE 0x24
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class AmbulanceMissionState : public LegoState {
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public:
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AmbulanceMissionState();
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// FUNCTION: LEGO1 0x10037600
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// GLOBAL: LEGO1 0x100f00e8
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return "AmbulanceMissionState";
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}
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// FUNCTION: LEGO1 0x10037610
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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inline MxU16 GetColor(MxU8 p_id)
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{
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switch (p_id) {
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case 1:
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return m_color1;
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case 2:
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return m_color2;
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case 3:
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return m_color3;
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case 4:
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return m_color4;
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case 5:
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return m_color5;
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default:
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return 0;
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}
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}
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protected:
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undefined m_unk0x8[0x12];
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MxU16 m_color1;
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MxU16 m_color2;
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MxU16 m_color3;
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MxU16 m_color4;
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MxU16 m_color5;
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};
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#endif // AMBULANCEMISSIONSTATE_H
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