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* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
130 lines
3 KiB
C++
130 lines
3 KiB
C++
#ifndef MXDISPLAYSURFACE_H
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#define MXDISPLAYSURFACE_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxvideoparam.h"
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#include <ddraw.h>
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class MxBitmap;
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class MxPalette;
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// VTABLE: LEGO1 0x100dc768
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// SIZE 0xac
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class MxDisplaySurface : public MxCore {
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public:
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MxDisplaySurface();
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~MxDisplaySurface() override;
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virtual MxResult Init(
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MxVideoParam& p_videoParam,
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LPDIRECTDRAWSURFACE p_ddSurface1,
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LPDIRECTDRAWSURFACE p_ddSurface2,
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LPDIRECTDRAWCLIPPER p_ddClipper
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); // vtable+0x14
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virtual MxResult Create(MxVideoParam& p_videoParam); // vtable+0x18
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virtual void Destroy(); // vtable+0x1c
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virtual void SetPalette(MxPalette* p_palette); // vtable+0x20
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virtual void VTable0x24(
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LPDDSURFACEDESC,
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MxBitmap*,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4
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); // vtable+0x24
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virtual void VTable0x28(
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MxBitmap* p_bitmap,
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_right,
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MxS32 p_bottom,
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MxS32 p_width,
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MxS32 p_height
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); // vtable+0x28
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virtual MxBool VTable0x2c(
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LPDDSURFACEDESC,
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MxBitmap*,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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MxBool
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); // vtable+0x2c
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virtual void VTable0x30(
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MxBitmap* p_bitmap,
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_right,
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MxS32 p_bottom,
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MxS32 p_width,
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MxS32 p_height,
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MxBool p_und
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); // vtable+0x30
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virtual undefined4 VTable0x34(
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4
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); // vtable+0x34
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virtual void Display(
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_left2,
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MxS32 p_top2,
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MxS32 p_width,
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MxS32 p_height
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); // vtable+0x38
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virtual void GetDC(HDC* p_hdc); // vtable+0x3c
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virtual void ReleaseDC(HDC p_hdc); // vtable+0x40
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virtual LPDIRECTDRAWSURFACE VTable0x44(
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MxBitmap* p_bitmap,
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undefined4* p_ret,
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undefined4 p_doNotWriteToSurface,
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undefined4 p_transparent
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); // vtable+0x44
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void ClearScreen();
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static LPDIRECTDRAWSURFACE CreateCursorSurface();
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static LPDIRECTDRAWSURFACE CopySurface(LPDIRECTDRAWSURFACE p_src);
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LPDIRECTDRAWSURFACE GetDirectDrawSurface1() { return m_ddSurface1; }
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LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return m_ddSurface2; }
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MxVideoParam& GetVideoParam() { return m_videoParam; }
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void FUN_100bb500(
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MxU8** p_bitmapData,
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MxU8** p_surfaceData,
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MxU32 p_bitmapSize,
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MxS32 p_width,
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MxS32 p_height,
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MxLong p_pitch,
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MxU32 p_bpp
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);
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private:
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MxU8 CountTotalBitsSetTo1(MxU32 p_param);
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MxU8 CountContiguousBitsSetTo1(MxU32 p_param);
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void Init();
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MxVideoParam m_videoParam; // 0x08
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LPDIRECTDRAWSURFACE m_ddSurface1; // 0x2c
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LPDIRECTDRAWSURFACE m_ddSurface2; // 0x30
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LPDIRECTDRAWCLIPPER m_ddClipper; // 0x34
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MxBool m_initialized; // 0x38
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DDSURFACEDESC m_surfaceDesc; // 0x3c
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MxU16* m_16bitPal; // 0xa8
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};
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// SYNTHETIC: LEGO1 0x100ba580
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// MxDisplaySurface::`scalar deleting destructor'
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#endif // MXDISPLAYSURFACE_H
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