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https://github.com/isledecomp/isle.git
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e7b5ea53df
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
37 lines
973 B
C++
37 lines
973 B
C++
#ifndef MXVIDEOPARAM_H
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#define MXVIDEOPARAM_H
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#include <ddraw.h>
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#include "mxpalette.h"
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#include "mxrect32.h"
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#include "mxtypes.h"
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#include "mxvariabletable.h"
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#include "mxvideoparamflags.h"
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class MxVideoParam
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{
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public:
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__declspec(dllexport) MxVideoParam();
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__declspec(dllexport) MxVideoParam(MxVideoParam &);
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__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
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__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
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__declspec(dllexport) ~MxVideoParam();
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__declspec(dllexport) void SetDeviceName(char *id);
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inline MxVideoParamFlags &flags() { return m_flags; }
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inline void SetPalette(MxPalette *p_palette) { this->m_palette = p_palette; }
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inline MxPalette *GetPalette() { return this->m_palette; }
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private:
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MxRect32 m_rect;
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MxPalette *m_palette;
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unsigned int m_backBuffers;
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MxVideoParamFlags m_flags;
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int m_unk1c;
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char *m_deviceId;
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};
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#endif // MXVIDEOPARAM_H
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