isle/LEGO1/mxbitmap.cpp
itsmattkc 4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00

27 lines
335 B
C++

#include "mxbitmap.h"
// OFFSET: LEGO1 0x100bc980
MxBitmap::MxBitmap()
{
// TODO
}
// OFFSET: LEGO1 0x100bca10
MxBitmap::~MxBitmap()
{
// TODO
}
// OFFSET: LEGO1 0x100bd1c0
MxPalette *MxBitmap::CreatePalette()
{
// TODO
return NULL;
}
// OFFSET: LEGO1 0x100bcd10
long MxBitmap::Read(const char *)
{
// TODO
return 0;
}