isle/LEGO1/mxdsserialaction.cpp
Christian Semmler e1e2abc510
Implement/match MxDSSerialAction (#139)
* Implement/match MxDSSerialAction

* Add neccessary MxDSMultiAction functions
2023-09-25 12:53:57 -07:00

80 lines
No EOL
1.6 KiB
C++

#include "mxdsserialaction.h"
#include "mxdsmediaaction.h"
DECOMP_SIZE_ASSERT(MxDSSerialAction, 0xa8)
// OFFSET: LEGO1 0x100ca9d0
MxDSSerialAction::MxDSSerialAction()
{
this->SetType(MxDSType_SerialAction);
this->m_cursor = new MxDSActionListCursor(this->m_actions);
this->m_unk0xa0 = 0;
}
// OFFSET: LEGO1 0x100caac0
void MxDSSerialAction::SetDuration(MxLong p_duration)
{
this->m_duration = p_duration;
}
// OFFSET: LEGO1 0x100cac10
MxDSSerialAction::~MxDSSerialAction()
{
if (this->m_cursor)
delete this->m_cursor;
this->m_cursor = NULL;
}
// OFFSET: LEGO1 0x100cac90
void MxDSSerialAction::CopyFrom(MxDSSerialAction &p_dsSerialAction)
{
}
// OFFSET: LEGO1 0x100caca0
MxDSSerialAction &MxDSSerialAction::operator=(MxDSSerialAction &p_dsSerialAction)
{
if (this == &p_dsSerialAction)
return *this;
MxDSMultiAction::operator=(p_dsSerialAction);
this->CopyFrom(p_dsSerialAction);
return *this;
}
// OFFSET: LEGO1 0x100cacd0
MxDSAction *MxDSSerialAction::Clone()
{
MxDSSerialAction *clone = new MxDSSerialAction();
if (clone)
*clone = *this;
return clone;
}
// OFFSET: LEGO1 0x100cad60
MxLong MxDSSerialAction::GetDuration()
{
if (this->m_duration)
return this->m_duration;
MxDSActionListCursor cursor(this->m_actions);
MxDSAction *action;
while (cursor.Next(action)) {
if (!action)
continue;
this->m_duration += action->GetDuration() + action->GetStartTime();
if (action->IsA("MxDSMediaAction")) {
MxLong sustainTime = ((MxDSMediaAction*) action)->GetSustainTime();
if (sustainTime && sustainTime != -1)
this->m_duration += sustainTime;
}
}
return this->m_duration;
}